name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 55 1571 0 0 0 0 0 0 0 0.034 0.966 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 1 3 0 0 0 0 0 0 0 0.250 0.750 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 17 49 0 0 0 0 0 0 0 0.258 0.742 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 19 195 0 0 0 0 0 0 0 0.089 0.911 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 18 1298 0 0 0 0 0 0 0 0.014 0.986 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 26 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 4062 44708 9 0 2 0 0 0 0 0.083 0.917 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 4 27 0 0 0 0 0 0 0 0.129 0.871 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 31 286 0 0 0 0 0 0 0 0.098 0.902 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 480 4461 1 0 0 0 0 0 0 0.097 0.903 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 3242 35307 0 0 0 0 0 0 0 0.084 0.916 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 95 1205 0 0 2 0 0 0 0 0.073 0.925 0.000 0.000 0.002 0.000 0.000 0.000 0.000
12 boundary = administrative 1969 22125 0 0 0 0 0 0 0 0.082 0.918 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 165 1888 8 0 0 0 0 0 0 0.080 0.916 0.004 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 1914 20553 0 0 0 0 0 0 0 0.085 0.915 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 390 2640 2 0 74 0 0 0 0 0.126 0.850 0.001 0.000 0.024 0.000 0.000 0.000 0.000
16 place = allotments 268 1559 0 0 4 0 0 0 0 0.146 0.851 0.000 0.000 0.002 0.000 0.000 0.000 0.000
17 landuse = allotments 359 2333 2 0 70 0 0 0 0 0.130 0.844 0.001 0.000 0.025 0.000 0.000 0.000 0.000
18 allotments = * 4 197 0 0 0 0 0 0 0 0.020 0.980 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 1228 10734 3 0 49 0 0 0 0 0.102 0.893 0.000 0.000 0.004 0.000 0.000 0.000 0.000
20 place = locality 1227 10671 3 0 49 0 0 0 0 0.103 0.893 0.000 0.000 0.004 0.000 0.000 0.000 0.000
21 abandoned:place = * 259 2776 0 0 0 0 0 0 0 0.085 0.915 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 565 5742 65 3 22 10 0 0 6 0.088 0.895 0.010 0.000 0.003 0.002 0.000 0.000 0.001
23 landuse = cemetery 10 1275 30 1 0 0 0 0 0 0.008 0.969 0.023 0.001 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 8 171 0 0 0 2 0 0 1 0.044 0.940 0.000 0.000 0.000 0.011 0.000 0.000 0.005
25 landuse = construction 3 141 0 1 4 5 0 0 0 0.019 0.916 0.000 0.006 0.026 0.032 0.000 0.000 0.000
26 landuse = farmland 10 46 2 0 0 0 0 0 0 0.172 0.793 0.034 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 188 341 1 0 2 0 0 0 1 0.353 0.640 0.002 0.000 0.004 0.000 0.000 0.000 0.002
28 landuse = residential 87 728 7 0 8 0 0 0 2 0.105 0.875 0.008 0.000 0.010 0.000 0.000 0.000 0.002
29 landuse = retail 6 225 1 0 0 0 0 0 0 0.026 0.970 0.004 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 179 1959 14 1 4 0 0 0 0 0.083 0.908 0.006 0.000 0.002 0.000 0.000 0.000 0.000
31 residential = * 70 594 6 0 5 0 0 0 1 0.104 0.879 0.009 0.000 0.007 0.000 0.000 0.000 0.001
32 landuse = * 87 989 10 0 5 3 0 0 2 0.079 0.902 0.009 0.000 0.005 0.003 0.000 0.000 0.002
33 # natural 294 2397 76 0 48 5 0 2 4 0.104 0.848 0.027 0.000 0.017 0.002 0.000 0.001 0.001
34 place = island 1 8 0 0 0 0 0 0 0 0.111 0.889 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = islet 3 87 0 0 4 2 0 0 0 0.031 0.906 0.000 0.000 0.042 0.021 0.000 0.000 0.000
36 landuse = forest 36 292 12 0 0 1 0 0 0 0.106 0.856 0.035 0.000 0.000 0.003 0.000 0.000 0.000
37 boundary = * 62 759 2 0 3 0 0 2 3 0.075 0.913 0.002 0.000 0.004 0.000 0.000 0.002 0.004
38 natural = * 191 1269 62 0 40 3 0 0 0 0.122 0.811 0.040 0.000 0.026 0.002 0.000 0.000 0.000
39 ele = * 52 250 1 0 9 1 0 0 1 0.166 0.796 0.003 0.000 0.029 0.003 0.000 0.000 0.003
40 # water 4489 19774 43 2 125 108 0 0 5 0.183 0.806 0.002 0.000 0.005 0.004 0.000 0.000 0.000
41 waterway = drain 75 407 6 0 9 0 0 0 0 0.151 0.819 0.012 0.000 0.018 0.000 0.000 0.000 0.000
42 waterway = ditch 76 550 30 0 0 0 0 0 0 0.116 0.838 0.046 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = stream 1410 5064 0 0 51 6 0 0 0 0.216 0.775 0.000 0.000 0.008 0.001 0.000 0.000 0.000
44 waterway = river 2787 9330 1 0 3 73 0 0 0 0.229 0.765 0.000 0.000 0.000 0.006 0.000 0.000 0.000
45 waterway = canal 28 813 0 0 5 6 0 0 0 0.033 0.954 0.000 0.000 0.006 0.007 0.000 0.000 0.000
46 type = waterway 438 1597 0 0 3 56 0 0 0 0.209 0.763 0.000 0.000 0.001 0.027 0.000 0.000 0.000
47 natural = water 49 2975 1 2 37 22 0 0 1 0.016 0.964 0.000 0.001 0.012 0.007 0.000 0.000 0.000
48 natural = spring 56 529 5 0 16 0 0 0 0 0.092 0.873 0.008 0.000 0.026 0.000 0.000 0.000 0.000
49 tunnel = * 1211 4949 18 0 24 1 0 0 4 0.195 0.797 0.003 0.000 0.004 0.000 0.000 0.000 0.001
50 waterway = * 5 33 0 0 1 0 0 0 0 0.128 0.846 0.000 0.000 0.026 0.000 0.000 0.000 0.000
51 water = * 36 2885 1 2 33 22 0 0 1 0.012 0.968 0.000 0.001 0.011 0.007 0.000 0.000 0.000
52 # highway 166 97585 16 0 39 28 0 0 67 0.002 0.997 0.000 0.000 0.000 0.000 0.000 0.000 0.001
53 highway = motorway 76 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = trunk 29 1257 0 0 0 6 0 0 18 0.022 0.960 0.000 0.000 0.000 0.005 0.000 0.000 0.014
55 highway = primary 4 7886 1 0 0 12 0 0 19 0.001 0.995 0.000 0.000 0.000 0.002 0.000 0.000 0.002
56 highway = secondary 0 7499 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = tertiary 4 11220 4 0 5 0 0 0 0 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = unclassified 2 3182 0 0 0 9 0 0 1 0.001 0.996 0.000 0.000 0.000 0.003 0.000 0.000 0.000
59 highway = residential 5 58403 4 0 20 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = service 9 3387 4 0 1 0 0 0 0 0.003 0.996 0.001 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = track 4 683 0 0 0 0 0 0 0 0.006 0.994 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 type = associatedStreet 0 1824 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = street 0 36 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = * 32 1923 0 0 11 0 0 0 29 0.016 0.964 0.000 0.000 0.006 0.000 0.000 0.000 0.015
65 bridge = * 19 1331 3 0 3 3 0 0 0 0.014 0.979 0.002 0.000 0.002 0.002 0.000 0.000 0.000
66 # public_transport 2668 38062 223 103 2 17 3 0 28 0.065 0.926 0.005 0.003 0.000 0.000 0.000 0.000 0.001
67 highway = bus_stop 1635 16152 123 0 0 0 0 0 0 0.091 0.902 0.007 0.000 0.000 0.000 0.000 0.000 0.000
68 type = route 53 9728 8 0 0 8 0 0 0 0.005 0.993 0.001 0.000 0.000 0.001 0.000 0.000 0.000
69 type = route_master 0 17 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = disused:route 0 15 0 0 0 6 0 0 0 0.000 0.714 0.000 0.000 0.000 0.286 0.000 0.000 0.000
71 type = public_transport 25 846 2 0 0 0 0 0 0 0.029 0.969 0.002 0.000 0.000 0.000 0.000 0.000 0.000
72 building = train_station 16 91 1 95 1 0 3 0 26 0.069 0.391 0.004 0.408 0.004 0.000 0.013 0.000 0.112
73 building = transportation 2 13 0 8 1 1 0 0 2 0.074 0.481 0.000 0.296 0.037 0.037 0.000 0.000 0.074
74 public_transport = * 2126 23559 176 0 0 0 0 0 0 0.082 0.911 0.007 0.000 0.000 0.000 0.000 0.000 0.000
75 route = * 57 9774 8 0 0 9 0 0 0 0.006 0.992 0.001 0.000 0.000 0.001 0.000 0.000 0.000
76 route_master = * 0 19 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 railway = * 190 2685 12 0 0 1 0 0 0 0.066 0.930 0.004 0.000 0.000 0.000 0.000 0.000 0.000
78 aeroway = * 31 143 0 0 0 0 0 0 0 0.178 0.822 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # industrial 407 4326 23 391 307 7 18 4 768 0.065 0.692 0.004 0.063 0.049 0.001 0.003 0.001 0.123
80 landuse = industrial 318 4194 18 0 19 2 0 0 2 0.070 0.921 0.004 0.000 0.004 0.000 0.000 0.000 0.000
81 building = industrial 87 106 5 391 288 5 18 4 766 0.052 0.063 0.003 0.234 0.172 0.003 0.011 0.002 0.459
82 industrial = * 30 473 3 0 3 0 0 0 0 0.059 0.929 0.006 0.000 0.006 0.000 0.000 0.000 0.000
83 # infrastructure 2672 2610 90 4560 1637 4 11 0 542 0.220 0.215 0.007 0.376 0.135 0.000 0.001 0.000 0.045
84 amenity = fuel 209 56 0 867 1 0 0 0 7 0.183 0.049 0.000 0.761 0.001 0.000 0.000 0.000 0.006
85 building = service 929 8 22 162 94 1 11 0 255 0.627 0.005 0.015 0.109 0.063 0.001 0.007 0.000 0.172
86 barrier = * 322 1971 20 1672 492 1 0 0 29 0.071 0.437 0.004 0.371 0.109 0.000 0.000 0.000 0.006
87 power = * 2094 343 52 1993 537 2 0 0 72 0.411 0.067 0.010 0.391 0.105 0.000 0.000 0.000 0.014
88 substation = * 1389 154 8 929 142 0 0 0 9 0.528 0.059 0.003 0.353 0.054 0.000 0.000 0.000 0.003
89 pipeline = * 30 13 0 44 17 0 0 0 36 0.214 0.093 0.000 0.314 0.121 0.000 0.000 0.000 0.257
90 man_made = * 69 288 6 654 661 0 0 0 183 0.037 0.155 0.003 0.351 0.355 0.000 0.000 0.000 0.098
91 embankment = * 2 203 0 9 0 0 0 0 0 0.009 0.949 0.000 0.042 0.000 0.000 0.000 0.000 0.000
92 # religion 53 1068 88 2574 146 0 0 0 14 0.013 0.271 0.022 0.653 0.037 0.000 0.000 0.000 0.004
93 amenity = place_of_worship 47 96 46 2394 140 0 0 0 9 0.017 0.035 0.017 0.876 0.051 0.000 0.000 0.000 0.003
94 amenity = monastery 0 7 0 17 0 0 0 0 0 0.000 0.292 0.000 0.708 0.000 0.000 0.000 0.000 0.000
95 building = church 0 44 19 1307 75 0 0 0 4 0.000 0.030 0.013 0.902 0.052 0.000 0.000 0.000 0.003
96 building = cathedral 0 0 0 25 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
97 building = chapel 22 8 2 244 0 0 0 0 0 0.080 0.029 0.007 0.884 0.000 0.000 0.000 0.000 0.000
98 religion = * 52 1057 79 2446 132 0 0 0 9 0.014 0.280 0.021 0.648 0.035 0.000 0.000 0.000 0.002
99 # education 465 964 76 2982 863 1 0 0 407 0.081 0.167 0.013 0.518 0.150 0.000 0.000 0.000 0.071
100 landuse = education 4 796 1 2 3 0 0 0 0 0.005 0.988 0.001 0.002 0.004 0.000 0.000 0.000 0.000
101 amenity = university 2 64 4 132 0 0 0 0 0 0.010 0.317 0.020 0.653 0.000 0.000 0.000 0.000 0.000
102 amenity = college 2 44 16 270 0 0 0 0 0 0.006 0.133 0.048 0.813 0.000 0.000 0.000 0.000 0.000
103 amenity = school 340 266 26 975 379 0 0 0 12 0.170 0.133 0.013 0.488 0.190 0.000 0.000 0.000 0.006
104 amenity = kindergarten 24 552 10 882 413 1 0 0 18 0.013 0.291 0.005 0.464 0.217 0.001 0.000 0.000 0.009
105 building = university 15 0 7 143 0 0 0 0 0 0.091 0.000 0.042 0.867 0.000 0.000 0.000 0.000 0.000
106 building = college 4 2 8 103 0 0 0 0 0 0.034 0.017 0.068 0.880 0.000 0.000 0.000 0.000 0.000
107 building = school 83 12 3 278 55 0 0 0 264 0.119 0.017 0.004 0.400 0.079 0.000 0.000 0.000 0.380
108 building = kindergarten 0 5 2 274 36 0 0 0 113 0.000 0.012 0.005 0.637 0.084 0.000 0.000 0.000 0.263
109 # healthcare 353 116 32 4095 1528 49 0 1 601 0.052 0.017 0.005 0.604 0.226 0.007 0.000 0.000 0.089
110 amenity = hospital 31 12 5 306 170 14 0 1 120 0.047 0.018 0.008 0.464 0.258 0.021 0.000 0.002 0.182
111 amenity = pharmacy 99 50 11 2324 24 25 0 0 37 0.039 0.019 0.004 0.904 0.009 0.010 0.000 0.000 0.014
112 amenity = clinic 73 10 10 406 154 9 0 0 105 0.095 0.013 0.013 0.529 0.201 0.012 0.000 0.000 0.137
113 amenity = doctors 73 2 0 676 91 0 0 0 84 0.079 0.002 0.000 0.730 0.098 0.000 0.000 0.000 0.091
114 amenity = dentist 2 6 1 119 146 0 0 0 107 0.005 0.016 0.003 0.312 0.383 0.000 0.000 0.000 0.281
115 building = hospital 17 5 4 189 45 0 0 0 153 0.041 0.012 0.010 0.458 0.109 0.000 0.000 0.000 0.370
116 building = clinic 0 1 2 31 0 0 0 0 0 0.000 0.029 0.059 0.912 0.000 0.000 0.000 0.000 0.000
117 emergency = * 58 30 4 177 891 10 0 0 3 0.049 0.026 0.003 0.151 0.760 0.009 0.000 0.000 0.003
118 healthcare = * 140 61 16 2230 505 31 0 0 52 0.046 0.020 0.005 0.735 0.166 0.010 0.000 0.000 0.017
119 # government 242 600 37 2745 1135 57 89 29 477 0.045 0.111 0.007 0.507 0.210 0.011 0.016 0.005 0.088
120 amenity = post_office 19 224 8 772 17 15 22 2 121 0.016 0.187 0.007 0.643 0.014 0.013 0.018 0.002 0.101
121 amenity = police 3 5 3 362 67 11 36 8 220 0.004 0.007 0.004 0.506 0.094 0.015 0.050 0.011 0.308
122 amenity = library 4 7 5 306 30 4 31 0 118 0.008 0.014 0.010 0.606 0.059 0.008 0.061 0.000 0.234
123 amenity = theatre 6 5 3 63 0 0 0 0 0 0.078 0.065 0.039 0.818 0.000 0.000 0.000 0.000 0.000
124 amenity = cinema 17 7 2 116 0 0 0 0 0 0.120 0.049 0.014 0.817 0.000 0.000 0.000 0.000 0.000
125 office = government 106 15 13 693 1018 26 0 17 17 0.056 0.008 0.007 0.364 0.534 0.014 0.000 0.009 0.009
126 landuse = military 40 330 1 2 1 0 0 0 0 0.107 0.882 0.003 0.005 0.003 0.000 0.000 0.000 0.000
127 government = * 53 10 6 390 271 17 0 3 8 0.070 0.013 0.008 0.515 0.358 0.022 0.000 0.004 0.011
128 military = * 61 119 2 438 0 1 0 2 0 0.098 0.191 0.003 0.703 0.000 0.002 0.000 0.003 0.000
129 # bank 2184 32 5 1363 0 1 0 1 5 0.608 0.009 0.001 0.380 0.000 0.000 0.000 0.000 0.001
130 amenity = atm 929 14 2 580 0 0 0 0 0 0.609 0.009 0.001 0.380 0.000 0.000 0.000 0.000 0.000
131 amenity = bank 1255 18 3 783 0 1 0 1 5 0.607 0.009 0.001 0.379 0.000 0.000 0.000 0.000 0.002
132 # tourism 526 1426 403 7328 5550 114 19 94 511 0.033 0.089 0.025 0.459 0.348 0.007 0.001 0.006 0.032
133 tourism = * 377 1248 222 4918 3351 78 15 67 38 0.037 0.121 0.022 0.477 0.325 0.008 0.001 0.006 0.004
134 historic = * 156 256 191 2914 2344 43 3 30 472 0.024 0.040 0.030 0.455 0.366 0.007 0.000 0.005 0.074
135 memorial = * 37 74 53 820 1186 16 1 11 388 0.014 0.029 0.020 0.317 0.459 0.006 0.000 0.004 0.150
136 ruins = * 17 27 1 235 0 0 0 0 1 0.060 0.096 0.004 0.836 0.000 0.000 0.000 0.000 0.004
137 information = * 20 679 27 347 0 2 1 0 0 0.019 0.631 0.025 0.322 0.000 0.002 0.001 0.000 0.000
138 attraction = * 32 9 7 128 0 2 1 0 0 0.179 0.050 0.039 0.715 0.000 0.011 0.006 0.000 0.000
139 artwork_type = * 54 45 49 268 483 26 4 24 5 0.056 0.047 0.051 0.280 0.504 0.027 0.004 0.025 0.005
140 # sport 120 428 39 1319 1387 4 9 17 86 0.035 0.126 0.011 0.387 0.407 0.001 0.003 0.005 0.025
141 leisure = * 114 401 39 1290 1377 4 9 17 48 0.035 0.122 0.012 0.391 0.417 0.001 0.003 0.005 0.015
142 sport = * 31 51 9 317 320 1 2 3 57 0.039 0.064 0.011 0.401 0.405 0.001 0.003 0.004 0.072
143 resort = * 6 64 0 83 0 0 0 0 0 0.039 0.418 0.000 0.542 0.000 0.000 0.000 0.000 0.000
144 # office 460 55 21 1457 3120 28 7 54 223 0.085 0.010 0.004 0.269 0.575 0.005 0.001 0.010 0.041
145 office = * 460 55 21 1457 3120 28 7 54 223 0.085 0.010 0.004 0.269 0.575 0.005 0.001 0.010 0.041
146 # amenity 3599 1321 204 15899 4469 900 903 351 13824 0.087 0.032 0.005 0.383 0.108 0.022 0.022 0.008 0.333
147 amenity = cafe 164 26 23 872 322 34 88 42 940 0.065 0.010 0.009 0.347 0.128 0.014 0.035 0.017 0.374
148 amenity = fast_food 50 2 12 340 81 13 33 8 272 0.062 0.002 0.015 0.419 0.100 0.016 0.041 0.010 0.335
149 amenity = community_centre 264 16 2 186 60 2 20 8 211 0.343 0.021 0.003 0.242 0.078 0.003 0.026 0.010 0.274
150 amenity = restaurant 46 19 4 208 66 6 25 13 224 0.075 0.031 0.007 0.340 0.108 0.010 0.041 0.021 0.367
151 amenity = bar 35 8 2 97 83 5 21 6 226 0.072 0.017 0.004 0.201 0.172 0.010 0.043 0.012 0.468
152 shop = convenience 920 182 46 3758 565 471 88 49 1503 0.121 0.024 0.006 0.496 0.075 0.062 0.012 0.006 0.198
153 shop = clothes 62 94 2 296 154 10 18 16 494 0.054 0.082 0.002 0.258 0.134 0.009 0.016 0.014 0.431
154 shop = car_repair 14 5 0 253 131 14 26 23 705 0.012 0.004 0.000 0.216 0.112 0.012 0.022 0.020 0.602
155 shop = hairdresser 36 13 7 344 181 6 29 3 484 0.033 0.012 0.006 0.312 0.164 0.005 0.026 0.003 0.439
156 shop = chemist 2 0 1 1332 12 1 10 1 45 0.001 0.000 0.001 0.949 0.009 0.001 0.007 0.001 0.032
157 shop = supermarket 307 28 3 447 61 151 5 3 160 0.264 0.024 0.003 0.384 0.052 0.130 0.004 0.003 0.137
158 shop = car_parts 0 79 2 316 146 6 15 8 380 0.000 0.083 0.002 0.332 0.153 0.006 0.016 0.008 0.399
159 shop = furniture 21 4 2 260 95 28 13 13 329 0.027 0.005 0.003 0.340 0.124 0.037 0.017 0.017 0.430
160 shop = hardware 24 15 5 236 120 8 17 8 308 0.032 0.020 0.007 0.318 0.162 0.011 0.023 0.011 0.416
161 shop = kiosk 34 35 3 184 20 7 14 0 102 0.085 0.088 0.008 0.461 0.050 0.018 0.035 0.000 0.256
162 shop = doityourself 31 16 3 211 105 4 11 8 367 0.041 0.021 0.004 0.279 0.139 0.005 0.015 0.011 0.485
163 shop = pet 5 2 2 122 64 2 9 4 284 0.010 0.004 0.004 0.247 0.130 0.004 0.018 0.008 0.575
164 shop = florist 18 4 2 221 59 3 14 8 205 0.034 0.007 0.004 0.414 0.110 0.006 0.026 0.015 0.384
165 shop = beauty 12 0 2 52 91 2 16 11 308 0.024 0.000 0.004 0.105 0.184 0.004 0.032 0.022 0.623
166 shop = mobile_phone 228 7 0 111 75 2 1 1 137 0.406 0.012 0.000 0.198 0.133 0.004 0.002 0.002 0.244
167 shop = shoes 21 4 0 79 24 2 6 2 118 0.082 0.016 0.000 0.309 0.094 0.008 0.023 0.008 0.461
168 shop = newsagent 166 56 2 258 1 17 0 1 40 0.307 0.104 0.004 0.477 0.002 0.031 0.000 0.002 0.074
169 shop = electronics 90 2 1 78 65 1 11 12 186 0.202 0.004 0.002 0.175 0.146 0.002 0.025 0.027 0.417
170 shop = alcohol 7 6 1 264 76 5 10 2 134 0.014 0.012 0.002 0.523 0.150 0.010 0.020 0.004 0.265
171 shop = jewelry 57 4 1 190 27 0 11 0 52 0.167 0.012 0.003 0.556 0.079 0.000 0.032 0.000 0.152
172 shop = mall 22 8 2 141 37 14 16 2 146 0.057 0.021 0.005 0.363 0.095 0.036 0.041 0.005 0.376
173 shop = butcher 22 12 3 118 61 6 19 5 166 0.053 0.029 0.007 0.286 0.148 0.015 0.046 0.012 0.403
174 shop = cosmetics 3 3 0 84 49 6 12 9 118 0.011 0.011 0.000 0.296 0.173 0.021 0.042 0.032 0.415
175 craft = shoemaker 1 2 0 149 17 5 3 0 51 0.004 0.009 0.000 0.654 0.075 0.022 0.013 0.000 0.224
176 amenity = * 419 541 31 2383 750 32 130 39 2082 0.065 0.084 0.005 0.372 0.117 0.005 0.020 0.006 0.325
177 shop = * 528 131 41 2344 875 41 213 47 3088 0.072 0.018 0.006 0.321 0.120 0.006 0.029 0.006 0.423
178 clothes = * 5 16 0 95 20 1 5 3 86 0.022 0.069 0.000 0.411 0.087 0.004 0.022 0.013 0.372
179 # building 3310 786 210 9698 3843 357 415 83 8557 0.121 0.029 0.008 0.356 0.141 0.013 0.015 0.003 0.314
180 building = retail 334 45 21 819 178 123 44 12 465 0.164 0.022 0.010 0.401 0.087 0.060 0.022 0.006 0.228
181 building = commercial 33 13 3 155 96 10 12 1 285 0.054 0.021 0.005 0.255 0.158 0.016 0.020 0.002 0.469
182 building = public 29 14 4 186 41 5 6 1 77 0.080 0.039 0.011 0.512 0.113 0.014 0.017 0.003 0.212
183 building = dormitory 0 4 6 164 48 2 48 1 360 0.000 0.006 0.009 0.259 0.076 0.003 0.076 0.002 0.569
184 building = warehouse 33 2 5 37 28 0 2 0 146 0.130 0.008 0.020 0.146 0.111 0.000 0.008 0.000 0.577
185 building = office 6 4 2 100 82 1 5 2 104 0.020 0.013 0.007 0.327 0.268 0.003 0.016 0.007 0.340
186 building = house 84 6 4 85 30 0 1 3 263 0.176 0.013 0.008 0.179 0.063 0.000 0.002 0.006 0.553
187 building = apartments 23 2 7 93 12 1 4 0 118 0.088 0.008 0.027 0.358 0.046 0.004 0.015 0.000 0.454
188 building = residential 23 0 3 33 10 0 0 0 259 0.070 0.000 0.009 0.101 0.030 0.000 0.000 0.000 0.790
189 building = ruins 12 3 1 73 15 0 1 0 41 0.082 0.021 0.007 0.500 0.103 0.000 0.007 0.000 0.281
190 building = bunker 18 37 1 134 2 1 1 0 2 0.092 0.189 0.005 0.684 0.010 0.005 0.005 0.000 0.010
191 building = construction 91 5 1 63 6 1 0 0 23 0.479 0.026 0.005 0.332 0.032 0.005 0.000 0.000 0.121
192 building = kiosk 14 24 2 95 2 2 0 0 23 0.086 0.148 0.012 0.586 0.012 0.012 0.000 0.000 0.142
193 building = * 2610 627 150 7661 3293 211 291 63 6391 0.123 0.029 0.007 0.360 0.155 0.010 0.014 0.003 0.300
194 # other 64 25 10 379 119 9 18 3 661 0.050 0.019 0.008 0.294 0.092 0.007 0.014 0.002 0.513
195 # TOTAL 25643 228169 1453 44748 20703 1357 1266 568 24022 0.074 0.656 0.004 0.129 0.060 0.004 0.004 0.002 0.069

name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1626 1626 1626 1.000 1.000 1408 1408 1403 1.000 0.996
1 admin_level = 2 4 4 4 1.000 1.000 3 3 3 1.000 1.000
2 admin_level = 4 66 66 66 1.000 1.000 31 31 31 1.000 1.000
3 admin_level = 6 214 214 214 1.000 1.000 166 166 166 1.000 1.000
4 admin_level = 8 1316 1316 1316 1.000 1.000 1205 1205 1201 1.000 0.997
5 admin_level = 9 26 26 26 1.000 1.000 13 13 13 1.000 1.000
6 # place 48781 48779 48772 1.000 1.000 16956 16954 16780 1.000 0.990
7 place = city 31 31 31 1.000 1.000 16 16 16 1.000 1.000
8 place = town 317 317 317 1.000 1.000 159 159 159 1.000 1.000
9 place = village 4942 4942 4941 1.000 1.000 2190 2190 2177 1.000 0.994
10 place = hamlet 38549 38549 38549 1.000 1.000 13612 13612 13476 1.000 0.990
11 place = isolated_dwelling 1302 1300 1302 0.998 1.000 654 652 652 0.997 0.997
12 boundary = administrative 24094 24094 24094 1.000 1.000 16854 16854 16697 1.000 0.991
13 traffic_sign = city_limit 2061 2061 2053 1.000 0.996 933 933 927 1.000 0.994
14 admin_level = * 22467 22467 22467 1.000 1.000 15522 15522 15370 1.000 0.990
15 # allotments 3106 3032 3104 0.976 0.999 2124 2057 2154 0.968 1.014
16 place = allotments 1831 1827 1831 0.998 1.000 1291 1287 1322 0.997 1.024
17 landuse = allotments 2764 2694 2762 0.975 0.999 1912 1849 1944 0.967 1.017
18 allotments = * 201 201 201 1.000 1.000 188 188 188 1.000 1.000
19 # locality 12014 11965 12011 0.996 1.000 8361 8313 8439 0.994 1.009
20 place = locality 11950 11901 11947 0.996 1.000 8321 8273 8403 0.994 1.010
21 abandoned:place = * 3035 3035 3035 1.000 1.000 2213 2213 2206 1.000 0.997
22 # suburb 6413 6385 6342 0.996 0.989 4231 4205 4181 0.994 0.988
23 landuse = cemetery 1316 1316 1286 1.000 0.977 445 445 433 1.000 0.973
24 landuse = commercial 182 181 181 0.995 0.995 170 169 169 0.994 0.994
25 landuse = construction 154 150 154 0.974 1.000 147 143 148 0.973 1.007
26 landuse = farmland 58 58 56 1.000 0.966 52 52 50 1.000 0.962
27 landuse = farmyard 533 530 531 0.994 0.996 337 335 334 0.994 0.991
28 landuse = residential 832 822 823 0.988 0.989 767 757 758 0.987 0.988
29 landuse = retail 232 232 231 1.000 0.996 149 149 149 1.000 1.000
30 place = * 2157 2153 2143 0.998 0.994 1536 1533 1502 0.998 0.978
31 residential = * 676 670 669 0.991 0.990 628 622 623 0.990 0.992
32 landuse = * 1096 1089 1084 0.994 0.989 941 934 939 0.993 0.998
33 # natural 2826 2772 2746 0.981 0.972 2418 2368 2367 0.979 0.979
34 place = island 9 9 9 1.000 1.000 9 9 9 1.000 1.000
35 place = islet 96 92 96 0.958 1.000 81 78 79 0.963 0.975
36 landuse = forest 341 341 329 1.000 0.965 318 318 310 1.000 0.975
37 boundary = * 831 823 826 0.990 0.994 799 790 792 0.989 0.991
38 natural = * 1565 1525 1503 0.974 0.960 1259 1223 1224 0.971 0.972
39 ele = * 314 304 312 0.968 0.994 289 279 286 0.965 0.990
40 # water 24546 24416 24498 0.995 0.998 5462 5316 5377 0.973 0.984
41 waterway = drain 497 488 491 0.982 0.988 131 130 126 0.992 0.962
42 waterway = ditch 656 656 626 1.000 0.954 128 128 124 1.000 0.969
43 waterway = stream 6531 6480 6531 0.992 1.000 1136 1118 1124 0.984 0.989
44 waterway = river 12194 12191 12193 1.000 1.000 1721 1668 1670 0.969 0.970
45 waterway = canal 852 847 852 0.994 1.000 145 142 141 0.979 0.972
46 type = waterway 2094 2091 2094 0.999 1.000 1833 1824 1838 0.995 1.003
47 natural = water 3087 3049 3085 0.988 0.999 2492 2448 2492 0.982 1.000
48 natural = spring 606 590 601 0.974 0.992 536 520 534 0.970 0.996
49 tunnel = * 6207 6179 6185 0.995 0.996 1691 1677 1696 0.992 1.003
50 waterway = * 39 38 39 0.974 1.000 31 30 31 0.968 1.000
51 water = * 2980 2946 2978 0.989 0.999 2405 2364 2403 0.983 0.999
52 # highway 97901 97795 97818 0.999 0.999 11913 11872 12087 0.997 1.015
53 highway = motorway 76 76 76 1.000 1.000 1 1 1 1.000 1.000
54 highway = trunk 1310 1292 1292 0.986 0.986 133 131 131 0.985 0.985
55 highway = primary 7922 7903 7902 0.998 0.997 531 526 527 0.991 0.992
56 highway = secondary 7499 7499 7499 1.000 1.000 742 742 746 1.000 1.005
57 highway = tertiary 11233 11228 11229 1.000 1.000 1681 1676 1687 0.997 1.004
58 highway = unclassified 3194 3193 3193 1.000 1.000 930 928 933 0.998 1.003
59 highway = residential 58432 58412 58428 1.000 1.000 9523 9504 9678 0.998 1.016
60 highway = service 3401 3400 3397 1.000 0.999 1604 1602 1609 0.999 1.003
61 highway = track 687 687 687 1.000 1.000 152 150 151 0.987 0.993
62 type = associatedStreet 1824 1824 1824 1.000 1.000 1169 1169 1175 1.000 1.005
63 type = street 36 36 36 1.000 1.000 34 34 34 1.000 1.000
64 highway = * 1995 1955 1966 0.980 0.985 992 986 990 0.994 0.998
65 bridge = * 1359 1356 1356 0.998 0.998 486 482 483 0.992 0.994
66 # public_transport 41106 41076 40852 0.999 0.994 19204 19106 19077 0.995 0.993
67 highway = bus_stop 17910 17910 17787 1.000 0.993 8051 8051 8026 1.000 0.997
68 type = route 9797 9797 9789 1.000 0.999 9747 9748 9746 1.000 1.000
69 type = route_master 17 17 17 1.000 1.000 17 17 17 1.000 1.000
70 type = disused:route 21 21 21 1.000 1.000 21 21 21 1.000 1.000
71 type = public_transport 873 873 871 1.000 0.998 504 504 498 1.000 0.988
72 building = train_station 233 206 203 0.884 0.871 217 187 185 0.862 0.853
73 building = transportation 27 24 25 0.889 0.926 26 24 24 0.923 0.923
74 public_transport = * 25861 25861 25685 1.000 0.993 7523 7523 7492 1.000 0.996
75 route = * 9848 9848 9840 1.000 0.999 9784 9785 9784 1.000 1.000
76 route_master = * 19 19 19 1.000 1.000 19 19 19 1.000 1.000
77 railway = * 2888 2888 2876 1.000 0.996 1305 1305 1303 1.000 0.998
78 aeroway = * 174 174 174 1.000 1.000 160 160 160 1.000 1.000
79 # industrial 6251 5172 5442 0.827 0.871 5125 4093 4270 0.799 0.833
80 landuse = industrial 4553 4532 4533 0.995 0.996 3868 3847 3887 0.995 1.005
81 building = industrial 1670 612 881 0.366 0.528 1263 288 537 0.228 0.425
82 industrial = * 509 506 506 0.994 0.994 421 418 417 0.993 0.990
83 # infrastructure 12126 9947 11483 0.820 0.947 9191 7167 8548 0.780 0.930
84 amenity = fuel 1140 1132 1133 0.993 0.994 648 638 621 0.985 0.958
85 building = service 1482 1133 1194 0.765 0.806 1157 869 925 0.751 0.799
86 barrier = * 4507 3986 4458 0.884 0.989 3832 3252 3735 0.849 0.975
87 power = * 5093 4484 4969 0.880 0.976 4128 3520 4011 0.853 0.972
88 substation = * 2631 2480 2614 0.943 0.994 2458 2302 2439 0.937 0.992
89 pipeline = * 140 87 104 0.621 0.743 121 75 90 0.620 0.744
90 man_made = * 1861 1017 1672 0.546 0.898 1331 651 1194 0.489 0.897
91 embankment = * 214 214 214 1.000 1.000 90 88 88 0.978 0.978
92 # religion 3943 3783 3841 0.959 0.974 2383 2147 2252 0.901 0.945
93 amenity = place_of_worship 2732 2583 2677 0.945 0.980 1913 1704 1831 0.891 0.957
94 amenity = monastery 24 24 24 1.000 1.000 23 23 23 1.000 1.000
95 building = church 1449 1370 1426 0.945 0.984 1113 977 1071 0.878 0.962
96 building = cathedral 25 25 25 1.000 1.000 24 25 24 1.042 1.000
97 building = chapel 276 276 274 1.000 0.993 164 164 159 1.000 0.970
98 religion = * 3775 3634 3687 0.963 0.977 2277 2056 2162 0.903 0.949
99 # education 5758 4488 5275 0.779 0.916 4231 2854 3620 0.675 0.856
100 landuse = education 806 803 805 0.996 0.999 798 795 799 0.996 1.001
101 amenity = university 202 202 198 1.000 0.980 191 185 183 0.969 0.958
102 amenity = college 332 332 316 1.000 0.952 308 302 292 0.981 0.948
103 amenity = school 1998 1607 1960 0.804 0.981 1479 1026 1403 0.694 0.949
104 amenity = kindergarten 1900 1469 1872 0.773 0.985 1431 954 1325 0.667 0.926
105 building = university 165 165 158 1.000 0.958 158 158 151 1.000 0.956
106 building = college 117 117 109 1.000 0.932 101 100 94 0.990 0.931
107 building = school 695 376 428 0.541 0.616 587 265 322 0.451 0.549
108 building = kindergarten 430 281 315 0.653 0.733 311 174 204 0.559 0.656
109 # healthcare 6775 4645 6142 0.686 0.907 3186 1967 2584 0.617 0.811
110 amenity = hospital 659 368 534 0.558 0.810 508 230 384 0.453 0.756
111 amenity = pharmacy 2570 2509 2522 0.976 0.981 1341 1266 1303 0.944 0.972
112 amenity = clinic 767 508 652 0.662 0.850 464 223 351 0.481 0.756
113 amenity = doctors 926 751 842 0.811 0.909 262 91 181 0.347 0.691
114 amenity = dentist 381 128 273 0.336 0.717 295 53 186 0.180 0.631
115 building = hospital 413 215 256 0.521 0.620 302 111 150 0.368 0.497
116 building = clinic 34 34 32 1.000 0.941 32 30 30 0.938 0.938
117 emergency = * 1173 279 1166 0.238 0.994 299 218 289 0.729 0.967
118 healthcare = * 3035 2478 2967 0.816 0.978 1538 997 1473 0.648 0.958
119 # government 5411 3770 4808 0.697 0.889 3583 2011 3000 0.561 0.837
120 amenity = post_office 1200 1060 1049 0.883 0.874 324 183 179 0.565 0.552
121 amenity = police 715 420 456 0.587 0.638 518 243 273 0.469 0.527
122 amenity = library 505 357 351 0.707 0.695 349 214 202 0.613 0.579
123 amenity = theatre 77 77 74 1.000 0.961 61 60 57 0.984 0.934
124 amenity = cinema 142 142 140 1.000 0.986 85 83 82 0.976 0.965
125 office = government 1905 853 1875 0.448 0.984 1593 586 1566 0.368 0.983
126 landuse = military 374 373 373 0.997 0.997 329 328 328 0.997 0.997
127 government = * 758 476 744 0.628 0.982 611 329 597 0.538 0.977
128 military = * 623 621 621 0.997 0.997 449 443 443 0.987 0.987
129 # bank 3591 3585 3581 0.998 0.997 366 358 363 0.978 0.992
130 amenity = atm 1525 1525 1523 1.000 0.999 100 98 97 0.980 0.970
131 amenity = bank 2066 2060 2058 0.997 0.996 300 295 301 0.983 1.003
132 # tourism 15971 9816 15038 0.615 0.942 11468 5775 10511 0.504 0.917
133 tourism = * 10314 6858 10039 0.665 0.973 7512 4258 7161 0.567 0.953
134 historic = * 6409 3563 5743 0.556 0.896 4749 2118 4128 0.446 0.869
135 memorial = * 2586 1001 2144 0.387 0.829 2070 610 1671 0.295 0.807
136 ruins = * 281 280 279 0.996 0.993 223 225 220 1.009 0.987
137 information = * 1076 1076 1048 1.000 0.974 373 372 348 0.997 0.933
138 attraction = * 179 179 171 1.000 0.955 156 150 145 0.962 0.929
139 artwork_type = * 958 446 900 0.466 0.939 813 353 741 0.434 0.911
140 # sport 3409 1919 3275 0.563 0.961 2540 1186 2370 0.467 0.933
141 leisure = * 3299 1857 3203 0.563 0.971 2455 1148 2327 0.468 0.948
142 sport = * 791 411 723 0.520 0.914 604 242 538 0.401 0.891
143 resort = * 153 153 153 1.000 1.000 147 144 144 0.980 0.980
144 # office 5425 2028 5174 0.374 0.954 3961 744 3730 0.188 0.942
145 office = * 5425 2028 5174 0.374 0.954 3961 744 3730 0.188 0.942
146 # amenity 41470 22826 26539 0.550 0.640 18999 4959 7056 0.261 0.371
147 amenity = cafe 2511 1207 1460 0.481 0.581 1742 570 777 0.327 0.446
148 amenity = fast_food 811 450 494 0.555 0.609 448 128 169 0.286 0.377
149 amenity = community_centre 769 490 536 0.637 0.697 362 124 162 0.343 0.448
150 amenity = restaurant 611 308 358 0.504 0.586 523 240 288 0.459 0.551
151 amenity = bar 483 168 234 0.348 0.484 433 136 195 0.314 0.450
152 shop = convenience 7582 5465 5945 0.721 0.784 2531 1004 1257 0.397 0.497
153 shop = clothes 1146 482 632 0.421 0.551 686 147 240 0.214 0.350
154 shop = car_repair 1171 312 440 0.266 0.376 924 100 214 0.108 0.232
155 shop = hairdresser 1103 435 583 0.394 0.529 734 173 274 0.236 0.373
156 shop = chemist 1404 1346 1348 0.959 0.960 83 42 42 0.506 0.506
157 shop = supermarket 1165 941 997 0.808 0.856 352 174 208 0.494 0.591
158 shop = car_parts 952 418 555 0.439 0.583 503 62 142 0.123 0.282
159 shop = furniture 765 328 421 0.429 0.550 408 70 120 0.172 0.294
160 shop = hardware 741 305 411 0.412 0.555 530 135 223 0.255 0.421
161 shop = kiosk 399 277 280 0.694 0.702 211 105 110 0.498 0.521
162 shop = doityourself 756 276 375 0.365 0.496 509 101 158 0.198 0.310
163 shop = pet 494 142 199 0.287 0.403 223 41 68 0.184 0.305
164 shop = florist 534 262 313 0.491 0.586 268 58 94 0.216 0.351
165 shop = beauty 494 84 168 0.170 0.340 443 77 145 0.174 0.327
166 shop = mobile_phone 562 349 424 0.621 0.754 115 21 39 0.183 0.339
167 shop = shoes 256 112 132 0.438 0.516 149 32 52 0.215 0.349
168 shop = newsagent 541 499 499 0.922 0.922 63 25 29 0.397 0.460
169 shop = electronics 446 183 248 0.410 0.556 304 67 122 0.220 0.401
170 shop = alcohol 505 293 360 0.580 0.713 193 49 72 0.254 0.373
171 shop = jewelry 342 263 278 0.769 0.813 83 27 35 0.325 0.422
172 shop = mall 388 203 224 0.523 0.577 320 145 162 0.453 0.506
173 shop = butcher 412 180 224 0.437 0.544 222 70 87 0.315 0.392
174 shop = cosmetics 284 108 154 0.380 0.542 154 49 70 0.318 0.455
175 craft = shoemaker 228 160 174 0.702 0.763 64 12 24 0.188 0.375
176 amenity = * 6407 3536 4164 0.552 0.650 4301 1822 2282 0.424 0.531
177 shop = * 7308 3298 3966 0.451 0.543 4095 951 1413 0.232 0.345
178 clothes = * 231 122 140 0.528 0.606 142 42 56 0.296 0.394
179 # building 27259 14776 18077 0.542 0.663 15966 6093 8840 0.382 0.554
180 building = retail 2041 1386 1511 0.679 0.740 1170 567 680 0.485 0.581
181 building = commercial 608 226 308 0.372 0.507 555 181 264 0.326 0.476
182 building = public 363 244 276 0.672 0.760 299 182 213 0.609 0.712
183 building = dormitory 633 224 219 0.354 0.346 468 96 113 0.205 0.241
184 building = warehouse 253 79 100 0.312 0.395 177 31 49 0.175 0.277
185 building = office 306 118 195 0.386 0.637 289 103 179 0.356 0.619
186 building = house 476 180 208 0.378 0.437 384 153 179 0.398 0.466
187 building = apartments 260 130 131 0.500 0.504 229 103 104 0.450 0.454
188 building = residential 328 59 66 0.180 0.201 223 50 58 0.224 0.260
189 building = ruins 146 90 103 0.616 0.705 115 70 81 0.609 0.704
190 building = bunker 196 192 192 0.980 0.980 141 136 136 0.965 0.965
191 building = construction 190 161 166 0.847 0.874 190 161 166 0.847 0.874
192 building = kiosk 162 137 137 0.846 0.846 55 26 27 0.473 0.491
193 building = * 21297 11550 14465 0.542 0.679 12579 4860 7286 0.386 0.579
194 # other 1288 505 599 0.392 0.465 1106 374 460 0.338 0.416
195 # TOTAL 347929 302636 321188 0.870 0.923 122609 85010 98849 0.693 0.806

name dependants progress

  category be=ru be+ru be ru+be ru other both other be other ru no lang not found be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang% not found%
0 addr:region 0 120181 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 addr:district 0 118873 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 addr:subdistrict 0 25115 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 addr:city 7348 113905 1 400 89 0 0 0 17 22 0.060 0.935 0.000 0.003 0.001 0.000 0.000 0.000 0.000 0.000
4 addr:place 2262 35909 0 0 1 0 0 0 1 52 0.059 0.939 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.001
5 addr:street 140 874767 4 365 0 0 0 0 25 460 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.001
6 addr2:street 0 629 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 from 107 684 1 0 0 0 0 0 0 291 0.099 0.632 0.001 0.000 0.000 0.000 0.000 0.000 0.000 0.269
8 to 98 664 1 0 0 0 0 0 0 196 0.102 0.692 0.001 0.000 0.000 0.000 0.000 0.000 0.000 0.204
9 via 5 147 0 0 0 0 0 0 0 13 0.030 0.891 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.079
10 destination 487 3785 0 0 0 5 0 0 0 468 0.103 0.798 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.099
11 destination:backward 34 486 0 0 0 0 0 0 0 53 0.059 0.848 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.092
12 destination:forward 43 505 0 0 0 0 0 0 0 33 0.074 0.869 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.057
13 water_tank:city 0 1 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000

name dependants statistic

  category dep all all be all ru all% all be% all ru% dep uniq uniq uniq be uniq ru uniq% uniq be% uniq ru%
0 addr:region 120181 120181 120181 120181 1.000 1.000 1.000 7 7 7 7 1.000 1.000 1.000
1 addr:district 118873 118873 118873 118873 1.000 1.000 1.000 125 125 125 125 1.000 1.000 1.000
2 addr:subdistrict 25115 25115 25115 25115 1.000 1.000 1.000 752 752 752 749 1.000 1.000 0.996
3 addr:city 121782 121760 121654 121742 1.000 0.999 1.000 2259 2253 2249 2248 0.997 0.996 0.995
4 addr:place 38225 38173 38171 38172 0.999 0.999 0.999 1277 1238 1236 1229 0.969 0.968 0.962
5 addr:street 875761 875301 875276 875272 0.999 0.999 0.999 9602 9422 9386 9535 0.981 0.978 0.993
6 addr2:street 629 629 629 629 1.000 1.000 1.000 239 239 239 239 1.000 1.000 1.000
7 from 1083 792 792 791 0.731 0.731 0.730 435 319 319 320 0.733 0.733 0.736
8 to 959 763 763 762 0.796 0.796 0.795 458 340 340 341 0.742 0.742 0.745
9 via 165 152 152 152 0.921 0.921 0.921 74 66 66 66 0.892 0.892 0.892
10 destination 4745 4277 4277 4277 0.901 0.901 0.901 668 555 553 556 0.831 0.828 0.832
11 destination:backward 573 520 520 520 0.908 0.908 0.908 146 126 126 126 0.863 0.863 0.863
12 destination:forward 581 548 548 548 0.943 0.943 0.943 129 115 115 115 0.891 0.891 0.891
13 water_tank:city 1 1 1 1 1.000 1.000 1.000 1 1 1 1 1.000 1.000 1.000

name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 169 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 10 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 157 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 2 45171 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 31 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 317 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 2 4939 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 38514 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 1259 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 1 22614 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 1 22446 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
16 place = allotments 0 0 0 0 0 0 1 0 0 0.000 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 1 11872 1 0 0 0 0 0 1 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 1 11816 1 0 0 0 0 0 1 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 3011 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 3 68 0 75 0 0 0 0 5 0.020 0.450 0.000 0.497 0.000 0.000 0.000 0.000 0.033
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 2 0 1 0 0 0 0 0 0.000 0.667 0.000 0.333 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 23 0 3 0 0 0 0 0 0.000 0.885 0.000 0.115 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 3 24 0 71 0 0 0 0 0 0.031 0.245 0.000 0.724 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 19 0 2 0 0 0 0 0 0.000 0.905 0.000 0.095 0.000 0.000 0.000 0.000 0.000
32 landuse = * 0 3 0 1 0 0 0 0 5 0.000 0.333 0.000 0.111 0.000 0.000 0.000 0.000 0.556
33 # natural 4 687 0 43 0 0 0 0 5 0.005 0.930 0.000 0.058 0.000 0.000 0.000 0.000 0.007
34 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = islet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
36 landuse = forest 1 104 0 29 0 0 0 0 0 0.007 0.776 0.000 0.216 0.000 0.000 0.000 0.000 0.000
37 boundary = * 1 513 0 2 0 0 0 0 0 0.002 0.994 0.000 0.004 0.000 0.000 0.000 0.000 0.000
38 natural = * 2 54 0 9 0 0 0 0 5 0.029 0.771 0.000 0.129 0.000 0.000 0.000 0.000 0.071
39 ele = * 0 17 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 # water 0 1 0 0 26 0 0 0 2 0.000 0.034 0.000 0.000 0.897 0.000 0.000 0.000 0.069
41 waterway = drain 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
42 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = river 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = canal 0 0 0 0 25 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
46 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 natural = water 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
48 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 tunnel = * 0 0 0 0 10 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
50 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 water = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 # public_transport 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
67 highway = bus_stop 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
68 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 public_transport = * 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
75 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # industrial 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 landuse = industrial 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 building = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # infrastructure 0 2 0 1 0 0 0 0 8 0.000 0.182 0.000 0.091 0.000 0.000 0.000 0.000 0.727
84 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = service 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 barrier = * 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
87 power = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 substation = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 man_made = * 0 1 0 0 0 0 0 0 6 0.000 0.143 0.000 0.000 0.000 0.000 0.000 0.000 0.857
91 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 # religion 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 religion = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 amenity = pharmacy 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 # government 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 amenity = post_office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 # tourism 0 6 0 3 0 0 0 0 0 0.000 0.667 0.000 0.333 0.000 0.000 0.000 0.000 0.000
133 tourism = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
134 historic = * 0 6 0 2 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
135 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 ruins = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
137 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # sport 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
141 leisure = * 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
142 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 # amenity 0 2 0 2 0 0 0 0 1 0.000 0.400 0.000 0.400 0.000 0.000 0.000 0.000 0.200
147 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 shop = convenience 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = mall 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
173 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 amenity = * 0 2 0 1 0 0 0 0 0 0.000 0.667 0.000 0.333 0.000 0.000 0.000 0.000 0.000
177 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 # building 0 4 0 3 0 0 0 0 3 0.000 0.400 0.000 0.300 0.000 0.000 0.000 0.000 0.300
180 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 building = * 0 4 0 3 0 0 0 0 3 0.000 0.400 0.000 0.300 0.000 0.000 0.000 0.000 0.300
194 # other 0 0 0 216 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
195 # TOTAL 9 56901 1 344 26 0 1 0 23 0.000 0.993 0.000 0.006 0.000 0.000 0.000 0.000 0.000

name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 169 169 169 1.000 1.000 3 3 3 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 1 1 1 1.000 1.000 1 1 1 1.000 1.000
3 admin_level = 6 10 10 10 1.000 1.000 1 1 1 1.000 1.000
4 admin_level = 8 157 157 157 1.000 1.000 3 3 3 1.000 1.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 45173 45173 45173 1.000 1.000 10 10 10 1.000 1.000
7 place = city 31 31 31 1.000 1.000 1 1 1 1.000 1.000
8 place = town 317 317 317 1.000 1.000 5 5 5 1.000 1.000
9 place = village 4941 4941 4941 1.000 1.000 7 7 7 1.000 1.000
10 place = hamlet 38514 38514 38514 1.000 1.000 5 5 5 1.000 1.000
11 place = isolated_dwelling 1259 1259 1259 1.000 1.000 4 4 4 1.000 1.000
12 boundary = administrative 22615 22615 22615 1.000 1.000 10 10 10 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 22447 22447 22447 1.000 1.000 9 9 9 1.000 1.000
15 # allotments 5 1 0 0.200 0.000 2 1 0 0.500 0.000
16 place = allotments 1 1 0 1.000 0.000 1 1 0 1.000 0.000
17 landuse = allotments 4 0 0 0.000 0.000 1 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 11875 11874 11873 1.000 1.000 6 5 5 0.833 0.833
20 place = locality 11819 11818 11817 1.000 1.000 6 5 5 0.833 0.833
21 abandoned:place = * 3011 3011 3011 1.000 1.000 4 4 4 1.000 1.000
22 # suburb 151 146 146 0.967 0.967 19 12 12 0.632 0.632
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 3 3 3 1.000 1.000 2 1 1 0.500 0.500
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 26 26 26 1.000 1.000 9 7 7 0.778 0.778
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 98 98 98 1.000 1.000 11 9 9 0.818 0.818
31 residential = * 21 21 21 1.000 1.000 6 6 6 1.000 1.000
32 landuse = * 9 4 4 0.444 0.444 5 1 1 0.200 0.200
33 # natural 739 734 734 0.993 0.993 12 8 8 0.667 0.667
34 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = islet 3 3 3 1.000 1.000 1 1 1 1.000 1.000
36 landuse = forest 134 134 134 1.000 1.000 3 2 2 0.667 0.667
37 boundary = * 516 516 516 1.000 1.000 6 5 5 0.833 0.833
38 natural = * 70 65 65 0.929 0.929 5 2 2 0.400 0.400
39 ele = * 17 17 17 1.000 1.000 3 3 3 1.000 1.000
40 # water 29 1 27 0.034 0.931 5 1 3 0.200 0.600
41 waterway = drain 1 0 1 0.000 1.000 1 0 1 0.000 1.000
42 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = river 1 1 1 1.000 1.000 1 1 1 1.000 1.000
45 waterway = canal 25 0 25 0.000 1.000 1 0 1 0.000 1.000
46 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 natural = water 2 0 0 0.000 0.000 2 0 0 0.000 0.000
48 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 tunnel = * 10 0 10 0.000 1.000 1 0 1 0.000 1.000
50 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 water = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
52 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 # public_transport 7 7 7 1.000 1.000 2 2 2 1.000 1.000
67 highway = bus_stop 7 7 7 1.000 1.000 2 2 2 1.000 1.000
68 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 public_transport = * 7 7 7 1.000 1.000 2 2 2 1.000 1.000
75 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 # industrial 4 0 0 0.000 0.000 1 0 0 0.000 0.000
80 landuse = industrial 1 0 0 0.000 0.000 1 0 0 0.000 0.000
81 building = industrial 3 0 0 0.000 0.000 1 0 0 0.000 0.000
82 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # infrastructure 11 3 3 0.273 0.273 6 2 2 0.333 0.333
84 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = service 1 0 0 0.000 0.000 1 0 0 0.000 0.000
86 barrier = * 2 2 2 1.000 1.000 2 2 2 1.000 1.000
87 power = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
88 substation = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
89 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 man_made = * 7 1 1 0.143 0.143 3 1 1 0.333 0.333
91 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 # religion 1 1 1 1.000 1.000 1 1 1 1.000 1.000
93 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 religion = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
99 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
110 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 amenity = pharmacy 1 0 0 0.000 0.000 1 0 0 0.000 0.000
112 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 # government 1 0 0 0.000 0.000 1 0 0 0.000 0.000
120 amenity = post_office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
121 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 # tourism 9 9 9 1.000 1.000 3 2 2 0.667 0.667
133 tourism = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
134 historic = * 8 8 8 1.000 1.000 2 1 1 0.500 0.500
135 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 ruins = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
137 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # sport 2 2 2 1.000 1.000 2 2 2 1.000 1.000
141 leisure = * 2 2 2 1.000 1.000 2 2 2 1.000 1.000
142 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 # amenity 5 4 4 0.800 0.800 5 4 4 0.800 0.800
147 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 shop = convenience 1 0 0 0.000 0.000 1 0 0 0.000 0.000
153 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = mall 1 1 1 1.000 1.000 1 1 1 1.000 1.000
173 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 amenity = * 3 3 3 1.000 1.000 3 3 3 1.000 1.000
177 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 # building 10 7 7 0.700 0.700 7 4 4 0.571 0.571
180 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 building = * 10 7 7 0.700 0.700 7 4 4 0.571 0.571
194 # other 216 216 216 1.000 1.000 1 1 1 1.000 1.000
195 # TOTAL 57305 57256 57280 0.999 1.000 40 19 20 0.475 0.500

was:name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 30 0 3 0 0 0 0 0 0.000 0.909 0.000 0.091 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 21 0 3 0 0 0 0 0 0.000 0.875 0.000 0.125 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 6 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 2 968 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 2 921 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 2 950 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 20 0 9 0 0 0 0 0 0.000 0.690 0.000 0.310 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 0 20 0 8 0 0 0 0 0 0.000 0.714 0.000 0.286 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
32 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 # natural 0 57 0 1 0 0 0 0 0 0.000 0.983 0.000 0.017 0.000 0.000 0.000 0.000 0.000
34 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = forest 0 6 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 boundary = * 0 51 0 1 0 0 0 0 0 0.000 0.981 0.000 0.019 0.000 0.000 0.000 0.000 0.000
38 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # infrastructure 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 # other 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
195 # TOTAL 2 968 0 13 0 0 0 0 0 0.002 0.985 0.000 0.013 0.000 0.000 0.000 0.000 0.000

was:name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 33 33 33 1.000 1.000 4 3 3 0.750 0.750
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 24 24 24 1.000 1.000 3 2 2 0.667 0.667
11 place = isolated_dwelling 6 6 6 1.000 1.000 2 2 2 1.000 1.000
12 boundary = administrative 4 4 4 1.000 1.000 3 2 2 0.667 0.667
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 4 4 4 1.000 1.000 3 2 2 0.667 0.667
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 970 970 970 1.000 1.000 14 14 14 1.000 1.000
20 place = locality 923 923 923 1.000 1.000 14 14 14 1.000 1.000
21 abandoned:place = * 952 952 952 1.000 1.000 14 14 14 1.000 1.000
22 # suburb 29 29 29 1.000 1.000 6 4 4 0.667 0.667
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 1 1 1 1.000 1.000 1 1 1 1.000 1.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 28 28 28 1.000 1.000 6 4 4 0.667 0.667
31 residential = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
32 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 # natural 58 58 58 1.000 1.000 4 3 3 0.750 0.750
34 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = forest 6 6 6 1.000 1.000 2 2 2 1.000 1.000
37 boundary = * 52 52 52 1.000 1.000 4 3 3 0.750 0.750
38 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # infrastructure 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 # other 1 1 1 1.000 1.000 1 1 1 1.000 1.000
195 # TOTAL 983 983 983 1.000 1.000 19 15 15 0.789 0.789

short_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 391 2490 2 0 59 0 0 0 0 0.133 0.846 0.001 0.000 0.020 0.000 0.000 0.000 0.000
16 place = allotments 267 1562 0 0 2 0 0 0 0 0.146 0.853 0.000 0.000 0.001 0.000 0.000 0.000 0.000
17 landuse = allotments 361 2344 2 0 57 0 0 0 0 0.131 0.848 0.001 0.000 0.021 0.000 0.000 0.000 0.000
18 allotments = * 4 33 0 0 0 0 0 0 0 0.108 0.892 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 15 0 1 0 0 0 0 138 0.000 0.097 0.000 0.006 0.000 0.000 0.000 0.000 0.896
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = construction 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 landuse = * 0 0 0 1 0 0 0 0 131 0.000 0.000 0.000 0.008 0.000 0.000 0.000 0.000 0.992
33 # natural 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
34 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 boundary = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
38 natural = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 ele = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
40 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 # highway 0 0 0 5 0 0 0 0 2 0.000 0.000 0.000 0.714 0.000 0.000 0.000 0.000 0.286
53 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = primary 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 highway = secondary 0 0 0 4 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
57 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 type = associatedStreet 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
63 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 # public_transport 0 0 0 4 0 0 0 0 9 0.000 0.000 0.000 0.308 0.000 0.000 0.000 0.000 0.692
67 highway = bus_stop 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
68 type = route 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
69 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = public_transport 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
72 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 public_transport = * 0 0 0 3 0 0 0 0 7 0.000 0.000 0.000 0.300 0.000 0.000 0.000 0.000 0.700
75 route = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
76 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 aeroway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 # industrial 0 0 0 6 0 0 0 0 43 0.000 0.000 0.000 0.122 0.000 0.000 0.000 0.000 0.878
80 landuse = industrial 0 0 0 5 0 0 0 0 34 0.000 0.000 0.000 0.128 0.000 0.000 0.000 0.000 0.872
81 building = industrial 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
82 industrial = * 0 0 0 2 0 0 0 0 10 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
83 # infrastructure 16 17 0 76 1 1 0 0 253 0.044 0.047 0.000 0.209 0.003 0.003 0.000 0.000 0.695
84 amenity = fuel 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 barrier = * 8 17 0 4 1 0 0 0 53 0.096 0.205 0.000 0.048 0.012 0.000 0.000 0.000 0.639
87 power = * 0 0 0 2 0 0 0 0 196 0.000 0.000 0.000 0.010 0.000 0.000 0.000 0.000 0.990
88 substation = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 man_made = * 8 0 0 71 0 1 0 0 4 0.095 0.000 0.000 0.845 0.000 0.012 0.000 0.000 0.048
91 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 # religion 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 amenity = place_of_worship 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 religion = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 # education 1 0 0 12 2 0 1 3 129 0.007 0.000 0.000 0.081 0.014 0.000 0.007 0.020 0.872
100 landuse = education 0 0 0 5 0 0 1 2 25 0.000 0.000 0.000 0.152 0.000 0.000 0.030 0.061 0.758
101 amenity = university 0 0 0 4 0 0 1 2 14 0.000 0.000 0.000 0.190 0.000 0.000 0.048 0.095 0.667
102 amenity = college 0 0 0 3 1 0 0 1 37 0.000 0.000 0.000 0.071 0.024 0.000 0.000 0.024 0.881
103 amenity = school 1 0 0 3 1 0 0 0 55 0.017 0.000 0.000 0.050 0.017 0.000 0.000 0.000 0.917
104 amenity = kindergarten 0 0 0 1 0 0 0 0 14 0.000 0.000 0.000 0.067 0.000 0.000 0.000 0.000 0.933
105 building = university 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
106 building = college 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 building = school 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
108 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 # healthcare 0 0 0 1 0 0 0 0 62 0.000 0.000 0.000 0.016 0.000 0.000 0.000 0.000 0.984
110 amenity = hospital 0 0 0 1 0 0 0 0 45 0.000 0.000 0.000 0.022 0.000 0.000 0.000 0.000 0.978
111 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = clinic 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 amenity = doctors 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = dentist 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 building = hospital 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 emergency = * 0 0 0 0 0 0 0 0 33 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 healthcare = * 0 0 0 1 0 0 0 0 32 0.000 0.000 0.000 0.030 0.000 0.000 0.000 0.000 0.970
119 # government 0 1 0 3 1 2 1 0 92 0.000 0.010 0.000 0.030 0.010 0.020 0.010 0.000 0.920
120 amenity = post_office 0 0 0 1 0 0 0 0 36 0.000 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.973
121 amenity = police 0 0 0 0 0 1 0 0 14 0.000 0.000 0.000 0.000 0.000 0.067 0.000 0.000 0.933
122 amenity = library 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 amenity = theatre 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 office = government 0 0 0 2 1 1 1 0 34 0.000 0.000 0.000 0.051 0.026 0.026 0.026 0.000 0.872
126 landuse = military 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
127 government = * 0 0 0 2 1 1 0 0 27 0.000 0.000 0.000 0.065 0.032 0.032 0.000 0.000 0.871
128 military = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 # bank 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = bank 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 # tourism 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 tourism = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # sport 0 1 0 1 0 0 1 0 13 0.000 0.062 0.000 0.062 0.000 0.000 0.062 0.000 0.812
141 leisure = * 0 1 0 1 0 0 1 0 12 0.000 0.067 0.000 0.067 0.000 0.000 0.067 0.000 0.800
142 sport = * 0 0 0 1 0 0 1 0 6 0.000 0.000 0.000 0.125 0.000 0.000 0.125 0.000 0.750
143 resort = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 # office 0 0 0 2 0 0 0 0 22 0.000 0.000 0.000 0.083 0.000 0.000 0.000 0.000 0.917
145 office = * 0 0 0 2 0 0 0 0 22 0.000 0.000 0.000 0.083 0.000 0.000 0.000 0.000 0.917
146 # amenity 1 0 0 6 3 1 1 0 48 0.017 0.000 0.000 0.100 0.050 0.017 0.017 0.000 0.800
147 amenity = cafe 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 amenity = fast_food 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 amenity = community_centre 1 0 0 0 0 0 0 0 6 0.143 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.857
150 amenity = restaurant 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 shop = car_repair 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 shop = car_parts 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = mall 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
173 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = cosmetics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 amenity = * 0 0 0 6 2 1 1 0 33 0.000 0.000 0.000 0.140 0.047 0.023 0.023 0.000 0.767
177 shop = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 # building 1 0 0 1 1 1 2 0 84 0.011 0.000 0.000 0.011 0.011 0.011 0.022 0.000 0.933
180 building = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 building = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 building = public 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 building = office 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 building = * 1 0 0 1 1 1 2 0 69 0.013 0.000 0.000 0.013 0.013 0.013 0.027 0.000 0.920
194 # other 0 0 0 0 2 0 0 0 2 0.000 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.500
195 # TOTAL 401 2492 2 112 67 4 4 3 759 0.104 0.648 0.001 0.029 0.017 0.001 0.001 0.001 0.197

short_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
15 # allotments 2942 2883 2940 0.980 0.999 1970 1915 1992 0.972 1.011
16 place = allotments 1831 1829 1831 0.999 1.000 1294 1292 1322 0.998 1.022
17 landuse = allotments 2764 2707 2762 0.979 0.999 1917 1864 1943 0.972 1.014
18 allotments = * 37 37 37 1.000 1.000 30 30 30 1.000 1.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 154 16 16 0.104 0.104 149 13 13 0.087 0.087
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
25 landuse = construction 1 0 0 0.000 0.000 1 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 2 2 2 1.000 1.000 2 2 2 1.000 1.000
29 landuse = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 15 15 15 1.000 1.000 12 12 12 1.000 1.000
32 landuse = * 132 1 1 0.008 0.008 130 1 1 0.008 0.008
33 # natural 3 1 1 0.333 0.333 3 1 1 0.333 0.333
34 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 boundary = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
38 natural = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
39 ele = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
40 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 # highway 7 5 5 0.714 0.714 2 1 1 0.500 0.500
53 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = primary 2 0 0 0.000 0.000 1 0 0 0.000 0.000
56 highway = secondary 4 4 4 1.000 1.000 1 1 1 1.000 1.000
57 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 type = associatedStreet 1 1 1 1.000 1.000 1 1 1 1.000 1.000
63 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 # public_transport 13 4 4 0.308 0.308 8 2 2 0.250 0.250
67 highway = bus_stop 9 1 1 0.111 0.111 6 1 1 0.167 0.167
68 type = route 1 1 1 1.000 1.000 1 1 1 1.000 1.000
69 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = public_transport 1 1 1 1.000 1.000 1 1 1 1.000 1.000
72 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 public_transport = * 10 3 3 0.300 0.300 5 1 1 0.200 0.200
75 route = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
76 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 aeroway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
79 # industrial 49 6 6 0.122 0.122 48 6 6 0.125 0.125
80 landuse = industrial 39 5 5 0.128 0.128 39 5 5 0.128 0.128
81 building = industrial 10 1 1 0.100 0.100 10 1 1 0.100 0.100
82 industrial = * 12 2 2 0.167 0.167 12 2 2 0.167 0.167
83 # infrastructure 364 110 111 0.302 0.305 321 109 110 0.340 0.343
84 amenity = fuel 1 0 0 0.000 0.000 1 0 0 0.000 0.000
85 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 barrier = * 83 29 30 0.349 0.361 79 28 29 0.354 0.367
87 power = * 198 2 2 0.010 0.010 159 2 2 0.013 0.013
88 substation = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
89 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 man_made = * 84 80 80 0.952 0.952 84 80 80 0.952 0.952
91 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 # religion 1 0 0 0.000 0.000 1 0 0 0.000 0.000
93 amenity = place_of_worship 1 0 0 0.000 0.000 1 0 0 0.000 0.000
94 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
96 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 religion = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
99 # education 148 14 18 0.095 0.122 131 14 18 0.107 0.137
100 landuse = education 33 6 7 0.182 0.212 31 6 7 0.194 0.226
101 amenity = university 21 5 6 0.238 0.286 21 5 6 0.238 0.286
102 amenity = college 42 3 5 0.071 0.119 36 3 5 0.083 0.139
103 amenity = school 60 4 5 0.067 0.083 50 4 5 0.080 0.100
104 amenity = kindergarten 15 1 1 0.067 0.067 15 1 1 0.067 0.067
105 building = university 1 1 1 1.000 1.000 1 1 1 1.000 1.000
106 building = college 2 0 0 0.000 0.000 2 0 0 0.000 0.000
107 building = school 9 1 1 0.111 0.111 9 1 1 0.111 0.111
108 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 # healthcare 63 1 1 0.016 0.016 60 1 1 0.017 0.017
110 amenity = hospital 46 1 1 0.022 0.022 45 1 1 0.022 0.022
111 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = clinic 5 0 0 0.000 0.000 5 0 0 0.000 0.000
113 amenity = doctors 4 0 0 0.000 0.000 2 0 0 0.000 0.000
114 amenity = dentist 2 0 0 0.000 0.000 2 0 0 0.000 0.000
115 building = hospital 3 0 0 0.000 0.000 3 0 0 0.000 0.000
116 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 emergency = * 33 0 0 0.000 0.000 32 0 0 0.000 0.000
118 healthcare = * 33 1 1 0.030 0.030 32 1 1 0.031 0.031
119 # government 100 7 7 0.070 0.070 99 7 6 0.071 0.061
120 amenity = post_office 37 1 1 0.027 0.027 37 1 1 0.027 0.027
121 amenity = police 15 1 1 0.067 0.067 15 1 1 0.067 0.067
122 amenity = library 2 0 0 0.000 0.000 2 0 0 0.000 0.000
123 amenity = theatre 1 1 1 1.000 1.000 1 1 1 1.000 1.000
124 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 office = government 39 4 4 0.103 0.103 38 4 3 0.105 0.079
126 landuse = military 5 0 0 0.000 0.000 5 0 0 0.000 0.000
127 government = * 31 3 4 0.097 0.129 30 3 3 0.100 0.100
128 military = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
129 # bank 7 0 0 0.000 0.000 6 0 0 0.000 0.000
130 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = bank 7 0 0 0.000 0.000 6 0 0 0.000 0.000
132 # tourism 1 0 0 0.000 0.000 1 0 0 0.000 0.000
133 tourism = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
134 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # sport 16 3 2 0.188 0.125 16 3 2 0.188 0.125
141 leisure = * 15 3 2 0.200 0.133 15 3 2 0.200 0.133
142 sport = * 8 2 1 0.250 0.125 8 2 1 0.250 0.125
143 resort = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
144 # office 24 2 2 0.083 0.083 22 2 2 0.091 0.091
145 office = * 24 2 2 0.083 0.083 22 2 2 0.091 0.091
146 # amenity 60 9 11 0.150 0.183 57 9 11 0.158 0.193
147 amenity = cafe 1 0 0 0.000 0.000 1 0 0 0.000 0.000
148 amenity = fast_food 1 0 0 0.000 0.000 1 0 0 0.000 0.000
149 amenity = community_centre 7 1 1 0.143 0.143 6 1 1 0.167 0.167
150 amenity = restaurant 1 0 0 0.000 0.000 1 0 0 0.000 0.000
151 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 shop = car_repair 1 0 0 0.000 0.000 1 0 0 0.000 0.000
155 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 shop = car_parts 2 0 0 0.000 0.000 2 0 0 0.000 0.000
159 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
163 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = mall 1 0 1 0.000 1.000 1 0 1 0.000 1.000
173 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = cosmetics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
175 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 amenity = * 43 8 9 0.186 0.209 42 8 9 0.190 0.214
177 shop = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
178 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 # building 90 5 4 0.056 0.044 88 5 4 0.057 0.045
180 building = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
181 building = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
182 building = public 6 0 0 0.000 0.000 6 0 0 0.000 0.000
183 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 building = office 3 0 0 0.000 0.000 3 0 0 0.000 0.000
186 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 building = * 75 5 4 0.067 0.053 73 5 4 0.068 0.055
194 # other 4 0 2 0.000 0.500 4 0 2 0.000 0.500
195 # TOTAL 3844 3015 3079 0.784 0.801 2788 2040 2122 0.732 0.761

official_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 9 0 1 0 0 32 0.000 0.000 0.000 0.214 0.000 0.024 0.000 0.000 0.762
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 6 0 0 0 0 6 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
10 place = hamlet 0 0 0 2 0 0 0 0 15 0.000 0.000 0.000 0.118 0.000 0.000 0.000 0.000 0.882
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
12 boundary = administrative 0 0 0 5 0 1 0 0 16 0.000 0.000 0.000 0.227 0.000 0.045 0.000 0.000 0.727
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 5 0 0 0 0 16 0.000 0.000 0.000 0.238 0.000 0.000 0.000 0.000 0.762
15 # allotments 0 2880 2 0 58 1 0 1 0 0.000 0.979 0.001 0.000 0.020 0.000 0.000 0.000 0.000
16 place = allotments 0 1829 0 0 2 0 0 0 0 0.000 0.999 0.000 0.000 0.001 0.000 0.000 0.000 0.000
17 landuse = allotments 0 2704 2 0 56 1 0 1 0 0.000 0.978 0.001 0.000 0.020 0.000 0.000 0.000 0.000
18 allotments = * 0 37 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 16 1 6 0 1 0 0 60 0.000 0.190 0.012 0.071 0.000 0.012 0.000 0.000 0.714
23 landuse = cemetery 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
24 landuse = commercial 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = residential 0 2 0 0 0 0 0 0 2 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
29 landuse = retail 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 place = * 0 0 0 0 0 1 0 0 5 0.000 0.000 0.000 0.000 0.000 0.167 0.000 0.000 0.833
31 residential = * 0 15 0 0 0 0 0 0 2 0.000 0.882 0.000 0.000 0.000 0.000 0.000 0.000 0.118
32 landuse = * 0 0 1 6 0 0 0 0 35 0.000 0.000 0.024 0.143 0.000 0.000 0.000 0.000 0.833
33 # natural 0 1 0 2 0 0 2 0 18 0.000 0.043 0.000 0.087 0.000 0.000 0.087 0.000 0.783
34 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 boundary = * 0 0 0 2 0 0 2 0 15 0.000 0.000 0.000 0.105 0.000 0.000 0.105 0.000 0.789
38 natural = * 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
39 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 # water 0 5 0 1 0 0 0 0 2 0.000 0.625 0.000 0.125 0.000 0.000 0.000 0.000 0.250
41 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = river 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
45 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 type = waterway 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
47 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = spring 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
49 tunnel = * 0 5 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 # highway 105 21796 2 39 0 15 71 0 12 0.005 0.989 0.000 0.002 0.000 0.001 0.003 0.000 0.001
53 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = trunk 0 194 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = primary 2 2084 0 0 0 0 7 0 0 0.001 0.996 0.000 0.000 0.000 0.000 0.003 0.000 0.000
56 highway = secondary 6 1401 0 0 0 0 24 0 0 0.004 0.979 0.000 0.000 0.000 0.000 0.017 0.000 0.000
57 highway = tertiary 88 16932 2 31 0 15 34 0 12 0.005 0.989 0.000 0.002 0.000 0.001 0.002 0.000 0.001
58 highway = unclassified 3 504 0 3 0 0 4 0 0 0.006 0.981 0.000 0.006 0.000 0.000 0.008 0.000 0.000
59 highway = residential 3 400 0 0 0 0 0 0 0 0.007 0.993 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = service 0 47 0 1 0 0 0 0 0 0.000 0.979 0.000 0.021 0.000 0.000 0.000 0.000 0.000
61 highway = track 3 86 0 1 0 0 2 0 0 0.033 0.935 0.000 0.011 0.000 0.000 0.022 0.000 0.000
62 type = associatedStreet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
63 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = * 0 148 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 bridge = * 9 1607 0 3 0 1 3 0 0 0.006 0.990 0.000 0.002 0.000 0.001 0.002 0.000 0.000
66 # public_transport 2 6 0 0 0 0 0 0 16 0.083 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.667
67 highway = bus_stop 2 3 0 0 0 0 0 0 0 0.400 0.600 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = route 0 3 0 0 0 0 0 0 9 0.000 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.750
69 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 public_transport = * 2 3 0 0 0 0 0 0 3 0.250 0.375 0.000 0.000 0.000 0.000 0.000 0.000 0.375
75 route = * 0 3 0 0 0 0 0 0 9 0.000 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.750
76 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 railway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
78 aeroway = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 # industrial 0 2 0 7 0 0 2 0 142 0.000 0.013 0.000 0.046 0.000 0.000 0.013 0.000 0.928
80 landuse = industrial 0 1 0 6 0 0 2 0 129 0.000 0.007 0.000 0.043 0.000 0.000 0.014 0.000 0.935
81 building = industrial 0 1 0 1 0 0 0 0 13 0.000 0.067 0.000 0.067 0.000 0.000 0.000 0.000 0.867
82 industrial = * 0 0 0 2 0 0 1 0 12 0.000 0.000 0.000 0.133 0.000 0.000 0.067 0.000 0.800
83 # infrastructure 17 219 1 19 1 2 2 0 548 0.021 0.271 0.001 0.023 0.001 0.002 0.002 0.000 0.677
84 amenity = fuel 15 0 0 0 0 0 0 0 129 0.104 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.896
85 building = service 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 barrier = * 0 28 0 11 1 0 1 0 331 0.000 0.075 0.000 0.030 0.003 0.000 0.003 0.000 0.890
87 power = * 0 0 1 2 0 0 0 0 107 0.000 0.000 0.009 0.018 0.000 0.000 0.000 0.000 0.973
88 substation = * 0 0 1 2 0 0 0 0 65 0.000 0.000 0.015 0.029 0.000 0.000 0.000 0.000 0.956
89 pipeline = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 man_made = * 0 2 0 1 0 0 1 0 32 0.000 0.056 0.000 0.028 0.000 0.000 0.028 0.000 0.889
91 embankment = * 2 189 0 6 0 2 0 0 3 0.010 0.936 0.000 0.030 0.000 0.010 0.000 0.000 0.015
92 # religion 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
93 amenity = place_of_worship 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
94 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = church 0 0 0 1 0 0 0 0 5 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
96 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 religion = * 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
99 # education 0 8 1 21 3 1 4 3 718 0.000 0.011 0.001 0.028 0.004 0.001 0.005 0.004 0.946
100 landuse = education 0 0 0 1 0 0 0 0 39 0.000 0.000 0.000 0.025 0.000 0.000 0.000 0.000 0.975
101 amenity = university 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
102 amenity = college 0 1 0 4 0 0 0 0 61 0.000 0.015 0.000 0.061 0.000 0.000 0.000 0.000 0.924
103 amenity = school 0 6 1 10 2 0 1 0 389 0.000 0.015 0.002 0.024 0.005 0.000 0.002 0.000 0.951
104 amenity = kindergarten 0 0 0 5 1 0 2 0 198 0.000 0.000 0.000 0.024 0.005 0.000 0.010 0.000 0.961
105 building = university 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
106 building = college 0 1 0 0 0 0 0 0 7 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.000 0.875
107 building = school 0 0 0 1 0 1 0 2 31 0.000 0.000 0.000 0.029 0.000 0.029 0.000 0.057 0.886
108 building = kindergarten 0 0 0 0 0 0 1 1 24 0.000 0.000 0.000 0.000 0.000 0.000 0.038 0.038 0.923
109 # healthcare 0 2 1 4 2 0 0 0 240 0.000 0.008 0.004 0.016 0.008 0.000 0.000 0.000 0.964
110 amenity = hospital 0 0 0 2 1 0 0 0 58 0.000 0.000 0.000 0.033 0.016 0.000 0.000 0.000 0.951
111 amenity = pharmacy 0 0 0 0 0 0 0 0 108 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 amenity = clinic 0 0 1 1 1 0 0 0 42 0.000 0.000 0.022 0.022 0.022 0.000 0.000 0.000 0.933
113 amenity = doctors 0 2 0 1 0 0 0 0 15 0.000 0.111 0.000 0.056 0.000 0.000 0.000 0.000 0.833
114 amenity = dentist 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 building = hospital 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 building = clinic 0 0 1 0 0 0 0 0 7 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.875
117 emergency = * 0 0 0 1 0 0 0 0 35 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
118 healthcare = * 0 2 1 3 1 0 0 0 75 0.000 0.024 0.012 0.037 0.012 0.000 0.000 0.000 0.915
119 # government 0 1 0 48 0 0 2 1 174 0.000 0.004 0.000 0.212 0.000 0.000 0.009 0.004 0.770
120 amenity = post_office 0 0 0 40 0 0 0 0 61 0.000 0.000 0.000 0.396 0.000 0.000 0.000 0.000 0.604
121 amenity = police 0 0 0 1 0 0 0 0 24 0.000 0.000 0.000 0.040 0.000 0.000 0.000 0.000 0.960
122 amenity = library 0 0 0 3 0 0 0 0 7 0.000 0.000 0.000 0.300 0.000 0.000 0.000 0.000 0.700
123 amenity = theatre 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
124 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 office = government 0 0 0 4 0 0 0 1 74 0.000 0.000 0.000 0.051 0.000 0.000 0.000 0.013 0.937
126 landuse = military 0 0 0 0 0 0 2 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.333 0.000 0.667
127 government = * 0 0 0 3 0 0 0 1 46 0.000 0.000 0.000 0.060 0.000 0.000 0.000 0.020 0.920
128 military = * 0 0 0 0 0 0 1 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.250 0.000 0.750
129 # bank 0 0 0 9 0 0 0 0 47 0.000 0.000 0.000 0.161 0.000 0.000 0.000 0.000 0.839
130 amenity = atm 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = bank 0 0 0 9 0 0 0 0 38 0.000 0.000 0.000 0.191 0.000 0.000 0.000 0.000 0.809
132 # tourism 0 9 0 2 2 0 0 0 35 0.000 0.188 0.000 0.042 0.042 0.000 0.000 0.000 0.729
133 tourism = * 0 0 0 2 2 0 0 0 30 0.000 0.000 0.000 0.059 0.059 0.000 0.000 0.000 0.882
134 historic = * 0 9 0 0 1 0 0 0 6 0.000 0.562 0.000 0.000 0.062 0.000 0.000 0.000 0.375
135 memorial = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 information = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 artwork_type = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
140 # sport 0 0 1 5 0 0 1 0 57 0.000 0.000 0.016 0.078 0.000 0.000 0.016 0.000 0.891
141 leisure = * 0 0 1 5 0 0 1 0 54 0.000 0.000 0.016 0.082 0.000 0.000 0.016 0.000 0.885
142 sport = * 0 0 0 2 0 0 0 0 13 0.000 0.000 0.000 0.133 0.000 0.000 0.000 0.000 0.867
143 resort = * 0 0 1 1 0 0 0 0 5 0.000 0.000 0.143 0.143 0.000 0.000 0.000 0.000 0.714
144 # office 0 3 1 3 0 1 0 0 112 0.000 0.025 0.008 0.025 0.000 0.008 0.000 0.000 0.933
145 office = * 0 3 1 3 0 1 0 0 112 0.000 0.025 0.008 0.025 0.000 0.008 0.000 0.000 0.933
146 # amenity 15 10 0 10 1 0 0 3 323 0.041 0.028 0.000 0.028 0.003 0.000 0.000 0.008 0.892
147 amenity = cafe 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 amenity = fast_food 0 2 0 0 0 0 0 0 1 0.000 0.667 0.000 0.000 0.000 0.000 0.000 0.000 0.333
149 amenity = community_centre 0 0 0 2 0 0 0 0 17 0.000 0.000 0.000 0.105 0.000 0.000 0.000 0.000 0.895
150 amenity = restaurant 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 amenity = bar 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 shop = convenience 5 0 0 0 0 0 0 0 81 0.058 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.942
153 shop = clothes 0 0 0 0 0 0 0 1 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.800
154 shop = car_repair 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 shop = hairdresser 0 2 0 1 0 0 0 0 2 0.000 0.400 0.000 0.200 0.000 0.000 0.000 0.000 0.400
156 shop = chemist 0 0 0 2 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
157 shop = supermarket 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 shop = car_parts 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 shop = furniture 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 shop = hardware 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 shop = kiosk 5 0 0 0 0 0 0 0 1 0.833 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.167
162 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 shop = beauty 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 shop = mobile_phone 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = newsagent 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = alcohol 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 shop = jewelry 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 shop = mall 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
173 shop = butcher 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 craft = shoemaker 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 amenity = * 0 2 0 4 0 0 0 0 106 0.000 0.018 0.000 0.036 0.000 0.000 0.000 0.000 0.946
177 shop = * 5 3 0 1 0 0 0 2 42 0.094 0.057 0.000 0.019 0.000 0.000 0.000 0.038 0.792
178 clothes = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 # building 3 0 1 18 2 1 0 0 366 0.008 0.000 0.003 0.046 0.005 0.003 0.000 0.000 0.936
180 building = retail 2 0 0 1 0 0 0 0 33 0.056 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.917
181 building = commercial 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 building = public 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 building = dormitory 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 building = office 0 0 0 2 0 1 0 0 11 0.000 0.000 0.000 0.143 0.000 0.071 0.000 0.000 0.786
186 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 building = apartments 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 building = kiosk 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
193 building = * 1 0 1 15 2 0 0 0 263 0.004 0.000 0.004 0.053 0.007 0.000 0.000 0.000 0.933
194 # other 0 0 0 0 2 0 1 0 24 0.000 0.000 0.000 0.000 0.074 0.000 0.037 0.000 0.889
195 # TOTAL 122 24706 9 163 68 20 81 8 2203 0.004 0.902 0.000 0.006 0.002 0.001 0.003 0.000 0.080

official_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1 1 1 1.000 1.000 1 1 1 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 42 10 10 0.238 0.238 24 7 7 0.292 0.292
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 12 6 6 0.500 0.500 7 4 4 0.571 0.571
10 place = hamlet 17 2 2 0.118 0.118 9 1 1 0.111 0.111
11 place = isolated_dwelling 11 0 0 0.000 0.000 6 0 0 0.000 0.000
12 boundary = administrative 22 6 6 0.273 0.273 22 6 6 0.273 0.273
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 21 5 5 0.238 0.238 21 5 5 0.238 0.238
15 # allotments 2942 2883 2940 0.980 0.999 1974 1918 1995 0.972 1.011
16 place = allotments 1831 1829 1831 0.999 1.000 1296 1294 1324 0.998 1.022
17 landuse = allotments 2764 2707 2762 0.979 0.999 1921 1867 1946 0.972 1.013
18 allotments = * 37 37 37 1.000 1.000 30 30 30 1.000 1.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 84 24 23 0.286 0.274 78 21 20 0.269 0.256
23 landuse = cemetery 3 0 0 0.000 0.000 3 0 0 0.000 0.000
24 landuse = commercial 1 1 1 1.000 1.000 1 1 1 1.000 1.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 9 0 0 0.000 0.000 7 0 0 0.000 0.000
28 landuse = residential 4 2 2 0.500 0.500 4 2 2 0.500 0.500
29 landuse = retail 6 0 0 0.000 0.000 6 0 0 0.000 0.000
30 place = * 6 1 1 0.167 0.167 5 1 1 0.200 0.200
31 residential = * 17 15 15 0.882 0.882 14 12 12 0.857 0.857
32 landuse = * 42 7 6 0.167 0.143 42 7 6 0.167 0.143
33 # natural 23 5 3 0.217 0.130 23 5 3 0.217 0.130
34 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 boundary = * 19 4 2 0.211 0.105 19 4 2 0.211 0.105
38 natural = * 5 1 1 0.200 0.200 5 1 1 0.200 0.200
39 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 # water 8 6 6 0.750 0.750 8 6 6 0.750 0.750
41 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = river 1 0 0 0.000 0.000 1 0 0 0.000 0.000
45 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 type = waterway 1 0 0 0.000 0.000 1 0 0 0.000 0.000
47 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = spring 2 1 1 0.500 0.500 2 1 1 0.500 0.500
49 tunnel = * 5 5 5 1.000 1.000 5 5 5 1.000 1.000
50 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 # highway 22040 22028 21955 0.999 0.996 4815 4805 4771 0.998 0.991
53 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = trunk 194 194 194 1.000 1.000 6 6 6 1.000 1.000
55 highway = primary 2093 2093 2086 1.000 0.997 76 76 75 1.000 0.987
56 highway = secondary 1431 1431 1407 1.000 0.983 157 156 151 0.994 0.962
57 highway = tertiary 17114 17102 17066 0.999 0.997 4413 4406 4379 0.998 0.992
58 highway = unclassified 514 514 510 1.000 0.992 289 288 286 0.997 0.990
59 highway = residential 403 403 403 1.000 1.000 285 285 285 1.000 1.000
60 highway = service 48 48 48 1.000 1.000 36 36 36 1.000 1.000
61 highway = track 92 92 90 1.000 0.978 74 74 73 1.000 0.986
62 type = associatedStreet 3 3 3 1.000 1.000 3 3 3 1.000 1.000
63 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = * 148 148 148 1.000 1.000 67 67 67 1.000 1.000
65 bridge = * 1623 1623 1620 1.000 0.998 1049 1048 1044 0.999 0.995
66 # public_transport 24 8 8 0.333 0.333 20 6 6 0.300 0.300
67 highway = bus_stop 5 5 5 1.000 1.000 3 3 3 1.000 1.000
68 type = route 12 3 3 0.250 0.250 12 3 3 0.250 0.250
69 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 public_transport = * 8 5 5 0.625 0.625 4 3 3 0.750 0.750
75 route = * 12 3 3 0.250 0.250 12 3 3 0.250 0.250
76 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 railway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
78 aeroway = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
79 # industrial 153 11 9 0.072 0.059 149 11 9 0.074 0.060
80 landuse = industrial 138 9 7 0.065 0.051 135 9 7 0.067 0.052
81 building = industrial 15 2 2 0.133 0.133 15 2 2 0.133 0.133
82 industrial = * 15 3 2 0.200 0.133 14 3 2 0.214 0.143
83 # infrastructure 809 260 258 0.321 0.319 622 118 116 0.190 0.186
84 amenity = fuel 144 15 15 0.104 0.104 111 15 15 0.135 0.135
85 building = service 4 0 0 0.000 0.000 4 0 0 0.000 0.000
86 barrier = * 372 40 40 0.108 0.108 369 39 39 0.106 0.106
87 power = * 110 3 2 0.027 0.018 102 3 2 0.029 0.020
88 substation = * 68 3 2 0.044 0.029 68 3 2 0.044 0.029
89 pipeline = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
90 man_made = * 36 4 3 0.111 0.083 35 4 3 0.114 0.086
91 embankment = * 202 199 199 0.985 0.985 60 58 58 0.967 0.967
92 # religion 10 1 1 0.100 0.100 10 1 1 0.100 0.100
93 amenity = place_of_worship 8 1 1 0.125 0.125 8 1 1 0.125 0.125
94 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = church 6 1 1 0.167 0.167 6 1 1 0.167 0.167
96 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 religion = * 10 1 1 0.100 0.100 10 1 1 0.100 0.100
99 # education 759 35 36 0.046 0.047 754 35 36 0.046 0.048
100 landuse = education 40 1 1 0.025 0.025 39 1 1 0.026 0.026
101 amenity = university 14 0 0 0.000 0.000 14 0 0 0.000 0.000
102 amenity = college 66 5 5 0.076 0.076 62 5 5 0.081 0.081
103 amenity = school 409 18 18 0.044 0.044 409 18 18 0.044 0.044
104 amenity = kindergarten 206 7 6 0.034 0.029 205 7 6 0.034 0.029
105 building = university 2 1 1 0.500 0.500 2 1 1 0.500 0.500
106 building = college 8 1 1 0.125 0.125 8 1 1 0.125 0.125
107 building = school 35 2 4 0.057 0.114 35 2 4 0.057 0.114
108 building = kindergarten 26 1 1 0.038 0.038 26 1 1 0.038 0.038
109 # healthcare 249 7 8 0.028 0.032 238 6 7 0.025 0.029
110 amenity = hospital 61 2 3 0.033 0.049 61 2 3 0.033 0.049
111 amenity = pharmacy 108 0 0 0.000 0.000 101 0 0 0.000 0.000
112 amenity = clinic 45 2 2 0.044 0.044 43 2 2 0.047 0.047
113 amenity = doctors 18 3 3 0.167 0.167 17 2 2 0.118 0.118
114 amenity = dentist 13 0 0 0.000 0.000 13 0 0 0.000 0.000
115 building = hospital 4 0 0 0.000 0.000 4 0 0 0.000 0.000
116 building = clinic 8 1 0 0.125 0.000 8 1 0 0.125 0.000
117 emergency = * 36 1 1 0.028 0.028 36 1 1 0.028 0.028
118 healthcare = * 82 6 6 0.073 0.073 80 5 5 0.062 0.062
119 # government 226 51 50 0.226 0.221 216 42 41 0.194 0.190
120 amenity = post_office 101 40 40 0.396 0.396 92 31 31 0.337 0.337
121 amenity = police 25 1 1 0.040 0.040 24 1 1 0.042 0.042
122 amenity = library 10 3 3 0.300 0.300 10 3 3 0.300 0.300
123 amenity = theatre 5 1 1 0.200 0.200 5 1 1 0.200 0.200
124 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 office = government 79 4 5 0.051 0.063 79 4 5 0.051 0.063
126 landuse = military 6 2 0 0.333 0.000 6 2 0 0.333 0.000
127 government = * 50 3 4 0.060 0.080 50 3 4 0.060 0.080
128 military = * 4 1 0 0.250 0.000 4 1 0 0.250 0.000
129 # bank 56 9 9 0.161 0.161 56 9 9 0.161 0.161
130 amenity = atm 9 0 0 0.000 0.000 9 0 0 0.000 0.000
131 amenity = bank 47 9 9 0.191 0.191 47 9 9 0.191 0.191
132 # tourism 48 11 13 0.229 0.271 40 3 5 0.075 0.125
133 tourism = * 34 2 4 0.059 0.118 34 2 4 0.059 0.118
134 historic = * 16 9 10 0.562 0.625 8 1 2 0.125 0.250
135 memorial = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
136 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 information = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
138 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 artwork_type = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
140 # sport 64 7 5 0.109 0.078 64 7 5 0.109 0.078
141 leisure = * 61 7 5 0.115 0.082 61 7 5 0.115 0.082
142 sport = * 15 2 2 0.133 0.133 15 2 2 0.133 0.133
143 resort = * 7 2 1 0.286 0.143 7 2 1 0.286 0.143
144 # office 120 8 7 0.067 0.058 116 8 7 0.069 0.060
145 office = * 120 8 7 0.067 0.058 116 8 7 0.069 0.060
146 # amenity 362 35 39 0.097 0.108 341 35 37 0.103 0.109
147 amenity = cafe 18 0 0 0.000 0.000 17 0 0 0.000 0.000
148 amenity = fast_food 3 2 2 0.667 0.667 3 2 2 0.667 0.667
149 amenity = community_centre 19 2 2 0.105 0.105 19 2 2 0.105 0.105
150 amenity = restaurant 6 0 0 0.000 0.000 6 0 0 0.000 0.000
151 amenity = bar 6 0 0 0.000 0.000 6 0 0 0.000 0.000
152 shop = convenience 86 5 5 0.058 0.058 79 5 5 0.063 0.063
153 shop = clothes 5 0 1 0.000 0.200 5 0 1 0.000 0.200
154 shop = car_repair 1 1 1 1.000 1.000 1 1 1 1.000 1.000
155 shop = hairdresser 5 3 3 0.600 0.600 5 3 3 0.600 0.600
156 shop = chemist 2 2 2 1.000 1.000 2 2 2 1.000 1.000
157 shop = supermarket 3 0 0 0.000 0.000 3 0 0 0.000 0.000
158 shop = car_parts 4 0 0 0.000 0.000 3 0 0 0.000 0.000
159 shop = furniture 2 0 0 0.000 0.000 2 0 0 0.000 0.000
160 shop = hardware 3 0 0 0.000 0.000 3 0 0 0.000 0.000
161 shop = kiosk 6 5 5 0.833 0.833 6 5 5 0.833 0.833
162 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
163 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
164 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 shop = beauty 1 0 0 0.000 0.000 1 0 0 0.000 0.000
166 shop = mobile_phone 1 0 0 0.000 0.000 1 0 0 0.000 0.000
167 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = newsagent 19 0 0 0.000 0.000 19 0 0 0.000 0.000
169 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = alcohol 1 0 0 0.000 0.000 1 0 0 0.000 0.000
171 shop = jewelry 1 0 0 0.000 0.000 1 0 0 0.000 0.000
172 shop = mall 1 0 1 0.000 1.000 1 0 1 0.000 1.000
173 shop = butcher 1 0 0 0.000 0.000 1 0 0 0.000 0.000
174 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 craft = shoemaker 1 0 0 0.000 0.000 1 0 0 0.000 0.000
176 amenity = * 112 6 6 0.054 0.054 112 6 6 0.054 0.054
177 shop = * 53 9 11 0.170 0.208 46 9 10 0.196 0.217
178 clothes = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
179 # building 391 23 24 0.059 0.061 388 22 23 0.057 0.059
180 building = retail 36 3 3 0.083 0.083 35 3 3 0.086 0.086
181 building = commercial 14 0 0 0.000 0.000 14 0 0 0.000 0.000
182 building = public 13 0 0 0.000 0.000 13 0 0 0.000 0.000
183 building = dormitory 13 0 0 0.000 0.000 13 0 0 0.000 0.000
184 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 building = office 14 3 3 0.214 0.214 14 3 3 0.214 0.214
186 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 building = apartments 1 0 0 0.000 0.000 1 0 0 0.000 0.000
188 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 building = kiosk 18 0 0 0.000 0.000 18 0 0 0.000 0.000
193 building = * 282 17 18 0.060 0.064 281 16 17 0.057 0.060
194 # other 27 1 2 0.037 0.074 27 1 2 0.037 0.074
195 # TOTAL 27380 25101 25087 0.917 0.916 9065 6896 6937 0.761 0.765

official_status progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 2942 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 1831 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 2764 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 37 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 # natural 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 natural = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # infrastructure 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 barrier = * 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 # TOTAL 0 2942 0 1 0 0 0 0 2 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.001

official_status statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
15 # allotments 2942 2942 2942 1.000 1.000 5 5 5 1.000 1.000
16 place = allotments 1831 1831 1831 1.000 1.000 4 4 4 1.000 1.000
17 landuse = allotments 2764 2764 2764 1.000 1.000 5 5 5 1.000 1.000
18 allotments = * 37 37 37 1.000 1.000 1 1 1 1.000 1.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 15 15 15 1.000 1.000 1 1 1 1.000 1.000
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 2 2 2 1.000 1.000 1 1 1 1.000 1.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 15 15 15 1.000 1.000 1 1 1 1.000 1.000
32 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 # natural 1 1 1 1.000 1.000 1 1 1 1.000 1.000
34 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 natural = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
39 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # infrastructure 24 24 24 1.000 1.000 1 1 1 1.000 1.000
84 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 barrier = * 24 24 24 1.000 1.000 1 1 1 1.000 1.000
87 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
195 # TOTAL 2945 2943 2943 0.999 0.999 6 5 5 0.833 0.833

official_short_type progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 # public_transport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
67 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = route 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
69 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 route = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
76 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # industrial 0 0 0 0 0 0 0 0 67 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 landuse = industrial 0 0 0 0 0 0 0 0 63 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 building = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 industrial = * 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 # infrastructure 0 0 0 0 0 0 0 0 4181 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = service 0 0 0 0 0 0 0 0 761 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 barrier = * 0 0 0 0 0 0 0 0 399 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 power = * 0 0 0 0 0 0 0 0 3941 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 substation = * 0 0 0 0 0 0 0 0 1079 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 pipeline = * 0 0 0 0 0 0 0 0 88 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 man_made = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 # education 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = school 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
104 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 emergency = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 # office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
145 office = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
146 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 # building 0 0 0 0 0 0 0 0 49 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 building = dormitory 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 building = * 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
194 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 # TOTAL 0 0 0 0 0 0 0 0 4193 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000

official_short_type statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 # public_transport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
67 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = route 1 0 0 0.000 0.000 1 0 0 0.000 0.000
69 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 route = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
76 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 # industrial 67 0 0 0.000 0.000 5 0 0 0.000 0.000
80 landuse = industrial 63 0 0 0.000 0.000 4 0 0 0.000 0.000
81 building = industrial 3 0 0 0.000 0.000 2 0 0 0.000 0.000
82 industrial = * 9 0 0 0.000 0.000 3 0 0 0.000 0.000
83 # infrastructure 4181 0 0 0.000 0.000 37 0 0 0.000 0.000
84 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = service 761 0 0 0.000 0.000 22 0 0 0.000 0.000
86 barrier = * 399 0 0 0.000 0.000 6 0 0 0.000 0.000
87 power = * 3941 0 0 0.000 0.000 30 0 0 0.000 0.000
88 substation = * 1079 0 0 0.000 0.000 24 0 0 0.000 0.000
89 pipeline = * 88 0 0 0.000 0.000 5 0 0 0.000 0.000
90 man_made = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
91 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 # education 1 0 0 0.000 0.000 1 0 0 0.000 0.000
100 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = school 1 0 0 0.000 0.000 1 0 0 0.000 0.000
104 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
110 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 emergency = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
118 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 # office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
145 office = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
146 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 # building 49 0 0 0.000 0.000 10 0 0 0.000 0.000
180 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 building = dormitory 1 0 0 0.000 0.000 1 0 0 0.000 0.000
184 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 building = * 48 0 0 0.000 0.000 9 0 0 0.000 0.000
194 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
195 # TOTAL 4193 0 0 0.000 0.000 41 0 0 0.000 0.000

operator progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
16 place = allotments 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
17 landuse = allotments 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 0 0 5 0 0 0 0 269 0.000 0.000 0.000 0.018 0.000 0.000 0.000 0.000 0.982
23 landuse = cemetery 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
24 landuse = commercial 0 0 0 4 0 0 0 0 52 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.000 0.929
25 landuse = construction 0 0 0 0 0 0 0 0 28 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = farmland 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 79 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = residential 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = retail 0 0 0 1 0 0 0 0 19 0.000 0.000 0.000 0.050 0.000 0.000 0.000 0.000 0.950
30 place = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 residential = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 landuse = * 0 0 0 0 0 0 0 0 72 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 # natural 0 0 0 0 0 0 0 0 197 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
37 boundary = * 0 0 0 0 0 0 0 0 171 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
38 natural = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
39 ele = * 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
40 # water 0 0 0 0 0 0 0 0 31 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
41 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 natural = water 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
48 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 tunnel = * 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 waterway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
51 water = * 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 # highway 0 0 0 0 0 0 0 0 350 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
53 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = * 0 0 0 0 0 0 0 0 107 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
65 bridge = * 0 0 0 0 0 0 0 0 243 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
66 # public_transport 0 0 0 1265 20 0 3 0 9757 0.000 0.000 0.000 0.115 0.002 0.000 0.000 0.000 0.883
67 highway = bus_stop 0 0 0 637 9 0 0 0 4172 0.000 0.000 0.000 0.132 0.002 0.000 0.000 0.000 0.866
68 type = route 0 0 0 0 0 0 3 0 948 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
69 type = route_master 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
70 type = disused:route 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 type = public_transport 0 0 0 0 0 0 0 0 523 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
72 building = train_station 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
73 building = transportation 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
74 public_transport = * 0 0 0 1265 20 0 0 0 7716 0.000 0.000 0.000 0.141 0.002 0.000 0.000 0.000 0.857
75 route = * 0 0 0 0 0 0 3 0 968 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
76 route_master = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
77 railway = * 0 0 0 0 0 0 0 0 1057 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
78 aeroway = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 # industrial 0 0 0 2 0 0 1 0 490 0.000 0.000 0.000 0.004 0.000 0.000 0.002 0.000 0.994
80 landuse = industrial 0 0 0 2 0 0 1 0 310 0.000 0.000 0.000 0.006 0.000 0.000 0.003 0.000 0.990
81 building = industrial 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 industrial = * 0 0 0 0 0 0 0 0 147 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 # infrastructure 0 1 0 491 35 3 0 2 3769 0.000 0.000 0.000 0.114 0.008 0.001 0.000 0.000 0.876
84 amenity = fuel 0 0 0 5 0 0 0 1 1005 0.000 0.000 0.000 0.005 0.000 0.000 0.000 0.001 0.994
85 building = service 0 0 0 318 30 0 0 1 597 0.000 0.000 0.000 0.336 0.032 0.000 0.000 0.001 0.631
86 barrier = * 0 0 0 2 4 0 0 0 727 0.000 0.000 0.000 0.003 0.005 0.000 0.000 0.000 0.992
87 power = * 0 1 0 403 32 0 0 1 2007 0.000 0.000 0.000 0.165 0.013 0.000 0.000 0.000 0.821
88 substation = * 0 0 0 466 26 3 0 1 1257 0.000 0.000 0.000 0.266 0.015 0.002 0.000 0.001 0.717
89 pipeline = * 0 0 0 84 2 3 0 0 43 0.000 0.000 0.000 0.636 0.015 0.023 0.000 0.000 0.326
90 man_made = * 0 0 0 0 1 0 0 0 517 0.000 0.000 0.000 0.000 0.002 0.000 0.000 0.000 0.998
91 embankment = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 # religion 0 0 0 0 0 0 1 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.067 0.000 0.933
93 amenity = place_of_worship 0 0 0 0 0 0 1 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.250 0.000 0.750
94 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 religion = * 0 0 0 0 0 0 1 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.067 0.000 0.933
99 # education 0 1 0 0 0 0 0 0 172 0.000 0.006 0.000 0.000 0.000 0.000 0.000 0.000 0.994
100 landuse = education 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 amenity = university 0 0 0 0 0 0 0 0 38 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
102 amenity = college 0 1 0 0 0 0 0 0 19 0.000 0.050 0.000 0.000 0.000 0.000 0.000 0.000 0.950
103 amenity = school 0 0 0 0 0 0 0 0 41 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
104 amenity = kindergarten 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
105 building = university 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
106 building = college 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 building = school 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
108 building = kindergarten 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 # healthcare 0 0 0 1 1 2 0 0 2801 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.999
110 amenity = hospital 0 0 0 0 0 0 0 0 46 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
111 amenity = pharmacy 0 0 0 1 0 2 0 0 1614 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
112 amenity = clinic 0 0 0 0 1 0 0 0 78 0.000 0.000 0.000 0.000 0.013 0.000 0.000 0.000 0.987
113 amenity = doctors 0 0 0 0 0 0 0 0 53 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = dentist 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 building = hospital 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 building = clinic 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 emergency = * 0 0 0 0 0 0 0 0 943 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 healthcare = * 0 0 0 0 0 1 0 0 1046 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.999
119 # government 0 249 0 66 0 0 2 0 572 0.000 0.280 0.000 0.074 0.000 0.000 0.002 0.000 0.643
120 amenity = post_office 0 249 0 64 0 0 0 0 393 0.000 0.353 0.000 0.091 0.000 0.000 0.000 0.000 0.557
121 amenity = police 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 amenity = library 0 0 0 1 0 0 1 0 44 0.000 0.000 0.000 0.022 0.000 0.000 0.022 0.000 0.957
123 amenity = theatre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 amenity = cinema 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 office = government 0 0 0 1 0 0 1 0 65 0.000 0.000 0.000 0.015 0.000 0.000 0.015 0.000 0.970
126 landuse = military 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
127 government = * 0 0 0 1 0 0 0 0 35 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
128 military = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 # bank 30 0 1 37 53 11 0 0 3453 0.008 0.000 0.000 0.010 0.015 0.003 0.000 0.000 0.963
130 amenity = atm 29 0 1 36 53 6 0 0 2379 0.012 0.000 0.000 0.014 0.021 0.002 0.000 0.000 0.950
131 amenity = bank 1 0 0 1 0 5 0 0 1074 0.001 0.000 0.000 0.001 0.000 0.005 0.000 0.000 0.994
132 # tourism 0 0 0 0 0 0 0 0 742 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 tourism = * 0 0 0 0 0 0 0 0 730 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 historic = * 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 information = * 0 0 0 0 0 0 0 0 67 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 attraction = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 artwork_type = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
140 # sport 0 0 0 0 0 0 0 0 245 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 leisure = * 0 0 0 0 0 0 0 0 234 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
142 sport = * 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 resort = * 0 0 0 0 0 0 0 0 32 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 # office 0 0 0 1 0 1 0 0 833 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
145 office = * 0 0 0 1 0 1 0 0 833 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
146 # amenity 10 50 0 221 88 5 56 0 12471 0.001 0.004 0.000 0.017 0.007 0.000 0.004 0.000 0.967
147 amenity = cafe 0 0 0 1 0 0 0 0 371 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.000 0.997
148 amenity = fast_food 0 0 0 0 0 0 0 0 303 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 amenity = community_centre 0 0 0 0 0 0 0 0 30 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
150 amenity = restaurant 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 amenity = bar 0 0 0 0 0 0 0 0 37 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 shop = convenience 0 0 0 3 0 1 1 0 2876 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.000 0.998
153 shop = clothes 0 0 0 0 0 0 0 0 419 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 shop = car_repair 0 1 0 0 1 0 0 0 231 0.000 0.004 0.000 0.000 0.004 0.000 0.000 0.000 0.991
155 shop = hairdresser 0 0 0 0 0 0 0 0 133 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 shop = chemist 0 0 0 0 0 0 0 0 601 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 shop = supermarket 0 0 0 0 0 0 0 0 590 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 shop = car_parts 0 0 0 0 0 0 0 0 325 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 shop = furniture 0 0 0 0 0 0 0 0 82 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 shop = hardware 0 0 0 0 0 0 0 0 71 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 shop = kiosk 0 0 0 14 1 0 0 0 89 0.000 0.000 0.000 0.135 0.010 0.000 0.000 0.000 0.856
162 shop = doityourself 0 0 0 0 0 0 0 0 112 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 shop = pet 0 0 0 0 0 0 0 0 305 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 shop = florist 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 shop = beauty 0 0 0 0 0 0 0 0 65 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 shop = mobile_phone 0 0 0 0 0 0 0 0 315 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 shop = shoes 0 0 0 0 0 0 0 0 110 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 shop = newsagent 0 0 0 8 0 0 4 0 85 0.000 0.000 0.000 0.082 0.000 0.000 0.041 0.000 0.876
169 shop = electronics 0 0 0 0 0 0 0 0 120 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
170 shop = alcohol 0 0 0 0 0 0 0 0 114 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 shop = jewelry 0 0 0 0 0 0 0 0 280 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 shop = mall 0 0 0 0 0 0 0 0 75 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 shop = butcher 0 0 0 0 0 0 0 0 99 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 shop = cosmetics 0 0 0 0 0 0 0 0 30 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 craft = shoemaker 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 amenity = * 10 49 0 179 86 4 5 0 2224 0.004 0.019 0.000 0.070 0.034 0.002 0.002 0.000 0.870
177 shop = * 0 0 0 16 0 0 46 0 2246 0.000 0.000 0.000 0.007 0.000 0.000 0.020 0.000 0.973
178 clothes = * 0 0 0 0 0 0 0 0 195 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 # building 1 86 0 31 0 1 3 1 3152 0.000 0.026 0.000 0.009 0.000 0.000 0.001 0.000 0.962
180 building = retail 0 0 0 4 0 1 2 0 713 0.000 0.000 0.000 0.006 0.000 0.001 0.003 0.000 0.990
181 building = commercial 0 1 0 0 0 0 0 0 42 0.000 0.023 0.000 0.000 0.000 0.000 0.000 0.000 0.977
182 building = public 0 1 0 0 0 0 0 0 27 0.000 0.036 0.000 0.000 0.000 0.000 0.000 0.000 0.964
183 building = dormitory 0 0 0 0 0 0 0 0 129 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 building = warehouse 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 building = office 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 building = house 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
187 building = apartments 0 0 0 0 0 0 0 0 219 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 building = residential 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 building = construction 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
192 building = kiosk 0 0 0 0 0 0 0 0 78 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
193 building = * 1 84 0 27 0 0 1 1 1875 0.001 0.042 0.000 0.014 0.000 0.000 0.001 0.001 0.943
194 # other 0 0 0 0 0 0 0 0 165 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 # TOTAL 40 301 1 2083 197 22 63 2 35301 0.001 0.008 0.000 0.055 0.005 0.001 0.002 0.000 0.929

operator statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 13 0 0 0.000 0.000 7 0 0 0.000 0.000
16 place = allotments 12 0 0 0.000 0.000 6 0 0 0.000 0.000
17 landuse = allotments 12 0 0 0.000 0.000 6 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 274 5 5 0.018 0.018 185 3 3 0.016 0.016
23 landuse = cemetery 2 0 0 0.000 0.000 2 0 0 0.000 0.000
24 landuse = commercial 56 4 4 0.071 0.071 24 3 3 0.125 0.125
25 landuse = construction 28 0 0 0.000 0.000 23 0 0 0.000 0.000
26 landuse = farmland 9 0 0 0.000 0.000 7 0 0 0.000 0.000
27 landuse = farmyard 79 0 0 0.000 0.000 45 0 0 0.000 0.000
28 landuse = residential 4 0 0 0.000 0.000 4 0 0 0.000 0.000
29 landuse = retail 20 1 1 0.050 0.050 17 1 1 0.059 0.059
30 place = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
31 residential = * 3 0 0 0.000 0.000 2 0 0 0.000 0.000
32 landuse = * 72 0 0 0.000 0.000 66 0 0 0.000 0.000
33 # natural 197 0 0 0.000 0.000 32 0 0 0.000 0.000
34 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = forest 7 0 0 0.000 0.000 1 0 0 0.000 0.000
37 boundary = * 171 0 0 0.000 0.000 15 0 0 0.000 0.000
38 natural = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
39 ele = * 22 0 0 0.000 0.000 13 0 0 0.000 0.000
40 # water 31 0 0 0.000 0.000 13 0 0 0.000 0.000
41 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 natural = water 12 0 0 0.000 0.000 8 0 0 0.000 0.000
48 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 tunnel = * 18 0 0 0.000 0.000 4 0 0 0.000 0.000
50 waterway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
51 water = * 11 0 0 0.000 0.000 7 0 0 0.000 0.000
52 # highway 350 0 0 0.000 0.000 14 0 0 0.000 0.000
53 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = * 107 0 0 0.000 0.000 11 0 0 0.000 0.000
65 bridge = * 243 0 0 0.000 0.000 3 0 0 0.000 0.000
66 # public_transport 11045 1268 1285 0.115 0.116 159 4 3 0.025 0.019
67 highway = bus_stop 4818 637 646 0.132 0.134 69 2 3 0.029 0.043
68 type = route 951 3 0 0.003 0.000 47 2 0 0.043 0.000
69 type = route_master 4 0 0 0.000 0.000 2 0 0 0.000 0.000
70 type = disused:route 15 0 0 0.000 0.000 3 0 0 0.000 0.000
71 type = public_transport 523 0 0 0.000 0.000 6 0 0 0.000 0.000
72 building = train_station 29 0 0 0.000 0.000 8 0 0 0.000 0.000
73 building = transportation 7 0 0 0.000 0.000 5 0 0 0.000 0.000
74 public_transport = * 9001 1265 1285 0.141 0.143 94 2 3 0.021 0.032
75 route = * 971 3 0 0.003 0.000 51 2 0 0.039 0.000
76 route_master = * 5 0 0 0.000 0.000 3 0 0 0.000 0.000
77 railway = * 1057 0 0 0.000 0.000 21 0 0 0.000 0.000
78 aeroway = * 16 0 0 0.000 0.000 14 0 0 0.000 0.000
79 # industrial 493 3 2 0.006 0.004 270 2 1 0.007 0.004
80 landuse = industrial 313 3 2 0.010 0.006 191 2 1 0.010 0.005
81 building = industrial 98 0 0 0.000 0.000 75 0 0 0.000 0.000
82 industrial = * 147 0 0 0.000 0.000 73 0 0 0.000 0.000
83 # infrastructure 4301 495 532 0.115 0.124 577 16 19 0.028 0.033
84 amenity = fuel 1011 5 6 0.005 0.006 75 3 4 0.040 0.053
85 building = service 946 318 349 0.336 0.369 77 8 9 0.104 0.117
86 barrier = * 733 2 6 0.003 0.008 165 1 1 0.006 0.006
87 power = * 2444 404 437 0.165 0.179 174 10 10 0.057 0.057
88 substation = * 1753 469 496 0.268 0.283 97 12 13 0.124 0.134
89 pipeline = * 132 87 89 0.659 0.674 17 4 5 0.235 0.294
90 man_made = * 518 0 1 0.000 0.002 217 0 1 0.000 0.005
91 embankment = * 15 0 0 0.000 0.000 2 0 0 0.000 0.000
92 # religion 15 1 0 0.067 0.000 13 1 0 0.077 0.000
93 amenity = place_of_worship 4 1 0 0.250 0.000 4 1 0 0.250 0.000
94 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
96 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 religion = * 15 1 0 0.067 0.000 13 1 0 0.077 0.000
99 # education 173 1 1 0.006 0.006 96 1 1 0.010 0.010
100 landuse = education 7 0 0 0.000 0.000 7 0 0 0.000 0.000
101 amenity = university 38 0 0 0.000 0.000 19 0 0 0.000 0.000
102 amenity = college 20 1 1 0.050 0.050 14 1 1 0.071 0.071
103 amenity = school 41 0 0 0.000 0.000 34 0 0 0.000 0.000
104 amenity = kindergarten 24 0 0 0.000 0.000 21 0 0 0.000 0.000
105 building = university 27 0 0 0.000 0.000 9 0 0 0.000 0.000
106 building = college 13 0 0 0.000 0.000 4 0 0 0.000 0.000
107 building = school 11 0 0 0.000 0.000 11 0 0 0.000 0.000
108 building = kindergarten 2 0 0 0.000 0.000 2 0 0 0.000 0.000
109 # healthcare 2805 3 4 0.001 0.001 580 3 4 0.005 0.007
110 amenity = hospital 46 0 0 0.000 0.000 37 0 0 0.000 0.000
111 amenity = pharmacy 1617 3 3 0.002 0.002 345 3 3 0.009 0.009
112 amenity = clinic 79 0 1 0.000 0.013 56 0 1 0.000 0.018
113 amenity = doctors 53 0 0 0.000 0.000 38 0 0 0.000 0.000
114 amenity = dentist 48 0 0 0.000 0.000 47 0 0 0.000 0.000
115 building = hospital 23 0 0 0.000 0.000 13 0 0 0.000 0.000
116 building = clinic 3 0 0 0.000 0.000 3 0 0 0.000 0.000
117 emergency = * 943 0 0 0.000 0.000 71 0 0 0.000 0.000
118 healthcare = * 1047 1 1 0.001 0.001 334 1 1 0.003 0.003
119 # government 889 317 315 0.357 0.354 172 7 5 0.041 0.029
120 amenity = post_office 706 313 313 0.443 0.443 28 3 3 0.107 0.107
121 amenity = police 52 0 0 0.000 0.000 38 0 0 0.000 0.000
122 amenity = library 46 2 1 0.043 0.022 39 2 1 0.051 0.026
123 amenity = theatre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
124 amenity = cinema 12 0 0 0.000 0.000 7 0 0 0.000 0.000
125 office = government 67 2 1 0.030 0.015 59 2 1 0.034 0.017
126 landuse = military 2 0 0 0.000 0.000 2 0 0 0.000 0.000
127 government = * 36 1 1 0.028 0.028 33 1 1 0.030 0.030
128 military = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
129 # bank 3585 79 131 0.022 0.037 169 13 15 0.077 0.089
130 amenity = atm 2504 72 124 0.029 0.050 136 11 13 0.081 0.096
131 amenity = bank 1081 7 7 0.006 0.006 80 6 6 0.075 0.075
132 # tourism 742 0 0 0.000 0.000 608 0 0 0.000 0.000
133 tourism = * 730 0 0 0.000 0.000 597 0 0 0.000 0.000
134 historic = * 13 0 0 0.000 0.000 12 0 0 0.000 0.000
135 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 information = * 67 0 0 0.000 0.000 35 0 0 0.000 0.000
138 attraction = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
139 artwork_type = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
140 # sport 245 0 0 0.000 0.000 206 0 0 0.000 0.000
141 leisure = * 234 0 0 0.000 0.000 197 0 0 0.000 0.000
142 sport = * 52 0 0 0.000 0.000 44 0 0 0.000 0.000
143 resort = * 32 0 0 0.000 0.000 30 0 0 0.000 0.000
144 # office 835 2 2 0.002 0.002 317 2 2 0.006 0.006
145 office = * 835 2 2 0.002 0.002 317 2 2 0.006 0.006
146 # amenity 12901 342 374 0.027 0.029 4207 16 16 0.004 0.004
147 amenity = cafe 372 1 1 0.003 0.003 268 1 1 0.004 0.004
148 amenity = fast_food 303 0 0 0.000 0.000 143 0 0 0.000 0.000
149 amenity = community_centre 30 0 0 0.000 0.000 25 0 0 0.000 0.000
150 amenity = restaurant 48 0 0 0.000 0.000 45 0 0 0.000 0.000
151 amenity = bar 37 0 0 0.000 0.000 32 0 0 0.000 0.000
152 shop = convenience 2881 5 4 0.002 0.001 656 4 3 0.006 0.005
153 shop = clothes 419 0 0 0.000 0.000 149 0 0 0.000 0.000
154 shop = car_repair 233 1 2 0.004 0.009 220 1 2 0.005 0.009
155 shop = hairdresser 133 0 0 0.000 0.000 116 0 0 0.000 0.000
156 shop = chemist 601 0 0 0.000 0.000 38 0 0 0.000 0.000
157 shop = supermarket 590 0 0 0.000 0.000 84 0 0 0.000 0.000
158 shop = car_parts 325 0 0 0.000 0.000 153 0 0 0.000 0.000
159 shop = furniture 82 0 0 0.000 0.000 72 0 0 0.000 0.000
160 shop = hardware 71 0 0 0.000 0.000 69 0 0 0.000 0.000
161 shop = kiosk 104 14 15 0.135 0.144 32 4 4 0.125 0.125
162 shop = doityourself 112 0 0 0.000 0.000 102 0 0 0.000 0.000
163 shop = pet 305 0 0 0.000 0.000 58 0 0 0.000 0.000
164 shop = florist 98 0 0 0.000 0.000 51 0 0 0.000 0.000
165 shop = beauty 65 0 0 0.000 0.000 61 0 0 0.000 0.000
166 shop = mobile_phone 315 0 0 0.000 0.000 41 0 0 0.000 0.000
167 shop = shoes 110 0 0 0.000 0.000 28 0 0 0.000 0.000
168 shop = newsagent 97 12 8 0.124 0.082 17 2 1 0.118 0.059
169 shop = electronics 120 0 0 0.000 0.000 48 0 0 0.000 0.000
170 shop = alcohol 114 0 0 0.000 0.000 53 0 0 0.000 0.000
171 shop = jewelry 280 0 0 0.000 0.000 22 0 0 0.000 0.000
172 shop = mall 75 0 0 0.000 0.000 41 0 0 0.000 0.000
173 shop = butcher 99 0 0 0.000 0.000 70 0 0 0.000 0.000
174 shop = cosmetics 30 0 0 0.000 0.000 26 0 0 0.000 0.000
175 craft = shoemaker 24 0 0 0.000 0.000 21 0 0 0.000 0.000
176 amenity = * 2557 247 328 0.097 0.128 902 4 6 0.004 0.007
177 shop = * 2308 62 16 0.027 0.007 1054 4 3 0.004 0.003
178 clothes = * 195 0 0 0.000 0.000 57 0 0 0.000 0.000
179 # building 3275 122 120 0.037 0.037 1801 14 14 0.008 0.008
180 building = retail 720 7 5 0.010 0.007 325 2 2 0.006 0.006
181 building = commercial 43 1 1 0.023 0.023 33 1 1 0.030 0.030
182 building = public 28 1 1 0.036 0.036 25 1 1 0.040 0.040
183 building = dormitory 129 0 0 0.000 0.000 93 0 0 0.000 0.000
184 building = warehouse 19 0 0 0.000 0.000 10 0 0 0.000 0.000
185 building = office 21 0 0 0.000 0.000 21 0 0 0.000 0.000
186 building = house 10 0 0 0.000 0.000 9 0 0 0.000 0.000
187 building = apartments 219 0 0 0.000 0.000 196 0 0 0.000 0.000
188 building = residential 5 0 0 0.000 0.000 5 0 0 0.000 0.000
189 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 building = construction 14 0 0 0.000 0.000 11 0 0 0.000 0.000
192 building = kiosk 78 0 0 0.000 0.000 23 0 0 0.000 0.000
193 building = * 1989 113 113 0.057 0.057 1187 12 12 0.010 0.010
194 # other 165 0 0 0.000 0.000 94 0 0 0.000 0.000
195 # TOTAL 38010 2510 2645 0.066 0.070 7188 59 60 0.008 0.008

brand progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 2 0 0 3 0 0 0 0 45 0.040 0.000 0.000 0.060 0.000 0.000 0.000 0.000 0.900
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 2 0 0 2 0 0 0 0 38 0.048 0.000 0.000 0.048 0.000 0.000 0.000 0.000 0.905
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 # natural 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
34 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 ele = * 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
40 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # industrial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 landuse = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 building = industrial 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # infrastructure 2 0 0 19 30 0 0 0 874 0.002 0.000 0.000 0.021 0.032 0.000 0.000 0.000 0.945
84 amenity = fuel 2 0 0 19 30 0 0 0 873 0.002 0.000 0.000 0.021 0.032 0.000 0.000 0.000 0.945
85 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 barrier = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 man_made = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 # religion 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 religion = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 # healthcare 0 0 0 45 0 0 0 0 89 0.000 0.000 0.000 0.336 0.000 0.000 0.000 0.000 0.664
110 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 amenity = pharmacy 0 0 0 45 0 0 0 0 71 0.000 0.000 0.000 0.388 0.000 0.000 0.000 0.000 0.612
112 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = doctors 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 healthcare = * 0 0 0 45 0 0 0 0 55 0.000 0.000 0.000 0.450 0.000 0.000 0.000 0.000 0.550
119 # government 0 167 0 1 0 0 0 0 19 0.000 0.893 0.000 0.005 0.000 0.000 0.000 0.000 0.102
120 amenity = post_office 0 167 0 0 0 0 0 0 18 0.000 0.903 0.000 0.000 0.000 0.000 0.000 0.000 0.097
121 amenity = police 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 government = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
128 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 # bank 482 0 1 265 8 1 0 0 599 0.355 0.000 0.001 0.195 0.006 0.001 0.000 0.000 0.442
130 amenity = atm 253 0 1 141 2 1 0 0 187 0.432 0.000 0.002 0.241 0.003 0.002 0.000 0.000 0.320
131 amenity = bank 229 0 0 124 6 0 0 0 412 0.297 0.000 0.000 0.161 0.008 0.000 0.000 0.000 0.534
132 # tourism 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 tourism = * 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # sport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 leisure = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
142 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 # office 1 0 0 114 0 0 0 0 44 0.006 0.000 0.000 0.717 0.000 0.000 0.000 0.000 0.277
145 office = * 1 0 0 114 0 0 0 0 44 0.006 0.000 0.000 0.717 0.000 0.000 0.000 0.000 0.277
146 # amenity 2 0 11 233 131 0 0 8 2100 0.001 0.000 0.004 0.094 0.053 0.000 0.000 0.003 0.845
147 amenity = cafe 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 amenity = fast_food 0 0 0 0 75 0 0 0 171 0.000 0.000 0.000 0.000 0.305 0.000 0.000 0.000 0.695
149 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = restaurant 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 shop = convenience 0 0 0 6 20 0 0 6 985 0.000 0.000 0.000 0.006 0.020 0.000 0.000 0.006 0.969
153 shop = clothes 0 0 11 1 1 0 0 0 5 0.000 0.000 0.611 0.056 0.056 0.000 0.000 0.000 0.278
154 shop = car_repair 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 shop = chemist 0 0 0 214 0 0 0 0 3 0.000 0.000 0.000 0.986 0.000 0.000 0.000 0.000 0.014
157 shop = supermarket 0 0 0 0 24 0 0 2 135 0.000 0.000 0.000 0.000 0.149 0.000 0.000 0.012 0.839
158 shop = car_parts 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 shop = furniture 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = kiosk 0 0 0 5 3 0 0 0 17 0.000 0.000 0.000 0.200 0.120 0.000 0.000 0.000 0.680
162 shop = doityourself 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 shop = florist 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = mobile_phone 0 0 0 0 0 0 0 0 104 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 shop = shoes 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 shop = newsagent 0 0 0 0 0 0 0 0 107 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 shop = electronics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
170 shop = alcohol 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = butcher 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 shop = cosmetics 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 amenity = * 2 0 0 2 1 0 0 0 230 0.009 0.000 0.000 0.009 0.004 0.000 0.000 0.000 0.979
177 shop = * 0 0 0 5 7 0 0 0 302 0.000 0.000 0.000 0.016 0.022 0.000 0.000 0.000 0.962
178 clothes = * 0 0 1 0 1 0 0 0 3 0.000 0.000 0.200 0.000 0.200 0.000 0.000 0.000 0.600
179 # building 30 60 0 60 39 0 0 4 497 0.043 0.087 0.000 0.087 0.057 0.000 0.000 0.006 0.720
180 building = retail 0 1 0 4 10 0 0 0 113 0.000 0.008 0.000 0.031 0.078 0.000 0.000 0.000 0.883
181 building = commercial 0 1 0 3 0 0 0 1 7 0.000 0.083 0.000 0.250 0.000 0.000 0.000 0.083 0.583
182 building = public 0 1 0 1 1 0 0 0 0 0.000 0.333 0.000 0.333 0.333 0.000 0.000 0.000 0.000
183 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 building = office 0 0 0 5 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
186 building = house 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 building = residential 1 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 building = kiosk 0 0 0 1 0 0 0 0 13 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.000 0.929
193 building = * 29 56 0 46 28 0 0 3 364 0.055 0.106 0.000 0.087 0.053 0.000 0.000 0.006 0.692
194 # other 1 0 0 0 2 0 0 0 10 0.077 0.000 0.000 0.000 0.154 0.000 0.000 0.000 0.769
195 # TOTAL 487 167 12 659 167 1 0 8 3384 0.100 0.034 0.002 0.135 0.034 0.000 0.000 0.002 0.693

brand statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 50 5 5 0.100 0.100 5 3 3 0.600 0.600
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 42 4 4 0.095 0.095 5 3 3 0.600 0.600
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 8 1 1 0.125 0.125 1 1 1 1.000 1.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 # natural 3 1 1 0.333 0.333 2 1 1 0.500 0.500
34 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 ele = * 3 1 1 0.333 0.333 2 1 1 0.500 0.500
40 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 # industrial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
80 landuse = industrial 3 0 0 0.000 0.000 3 0 0 0.000 0.000
81 building = industrial 2 0 0 0.000 0.000 2 0 0 0.000 0.000
82 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # infrastructure 925 21 51 0.023 0.055 23 3 4 0.130 0.174
84 amenity = fuel 924 21 51 0.023 0.055 22 3 4 0.136 0.182
85 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 barrier = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
87 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 man_made = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
91 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 # religion 2 0 0 0.000 0.000 1 0 0 0.000 0.000
93 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 religion = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
99 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 # healthcare 134 45 45 0.336 0.336 27 2 2 0.074 0.074
110 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 amenity = pharmacy 116 45 45 0.388 0.388 23 2 2 0.087 0.087
112 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = doctors 7 0 0 0.000 0.000 2 0 0 0.000 0.000
114 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 healthcare = * 100 45 45 0.450 0.450 24 2 2 0.083 0.083
119 # government 187 168 168 0.898 0.898 6 2 2 0.333 0.333
120 amenity = post_office 185 167 167 0.903 0.903 4 1 1 0.250 0.250
121 amenity = police 1 0 0 0.000 0.000 1 0 0 0.000 0.000
122 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 government = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
128 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 # bank 1356 749 756 0.552 0.558 41 24 23 0.585 0.561
130 amenity = atm 585 396 397 0.677 0.679 32 18 17 0.562 0.531
131 amenity = bank 771 353 359 0.458 0.466 29 22 22 0.759 0.759
132 # tourism 10 0 0 0.000 0.000 8 0 0 0.000 0.000
133 tourism = * 10 0 0 0.000 0.000 8 0 0 0.000 0.000
134 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # sport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
141 leisure = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
142 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 # office 159 115 115 0.723 0.723 15 3 3 0.200 0.200
145 office = * 159 115 115 0.723 0.723 15 3 3 0.200 0.200
146 # amenity 2485 246 374 0.099 0.151 163 8 19 0.049 0.117
147 amenity = cafe 6 0 0 0.000 0.000 4 0 0 0.000 0.000
148 amenity = fast_food 246 0 75 0.000 0.305 14 0 8 0.000 0.571
149 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = restaurant 5 0 0 0.000 0.000 5 0 0 0.000 0.000
151 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 shop = convenience 1017 6 32 0.006 0.031 26 1 3 0.038 0.115
153 shop = clothes 18 12 2 0.667 0.111 6 2 1 0.333 0.167
154 shop = car_repair 4 0 0 0.000 0.000 3 0 0 0.000 0.000
155 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 shop = chemist 217 214 214 0.986 0.986 3 2 2 0.667 0.667
157 shop = supermarket 161 0 26 0.000 0.161 14 0 1 0.000 0.071
158 shop = car_parts 1 0 0 0.000 0.000 1 0 0 0.000 0.000
159 shop = furniture 13 0 0 0.000 0.000 9 0 0 0.000 0.000
160 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = kiosk 25 5 8 0.200 0.320 5 1 2 0.200 0.400
162 shop = doityourself 6 0 0 0.000 0.000 6 0 0 0.000 0.000
163 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
164 shop = florist 1 0 0 0.000 0.000 1 0 0 0.000 0.000
165 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = mobile_phone 104 0 0 0.000 0.000 5 0 0 0.000 0.000
167 shop = shoes 2 0 0 0.000 0.000 2 0 0 0.000 0.000
168 shop = newsagent 107 0 0 0.000 0.000 6 0 0 0.000 0.000
169 shop = electronics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
170 shop = alcohol 2 0 0 0.000 0.000 2 0 0 0.000 0.000
171 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = butcher 1 0 0 0.000 0.000 1 0 0 0.000 0.000
174 shop = cosmetics 2 0 0 0.000 0.000 2 0 0 0.000 0.000
175 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 amenity = * 235 4 5 0.017 0.021 24 4 5 0.167 0.208
177 shop = * 314 5 12 0.016 0.038 49 1 2 0.020 0.041
178 clothes = * 5 1 1 0.200 0.200 4 1 1 0.250 0.250
179 # building 690 150 193 0.217 0.280 69 14 18 0.203 0.261
180 building = retail 128 5 15 0.039 0.117 31 3 6 0.097 0.194
181 building = commercial 12 4 5 0.333 0.417 8 3 4 0.375 0.500
182 building = public 3 2 3 0.667 1.000 3 2 3 0.667 1.000
183 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 building = office 5 5 5 1.000 1.000 3 3 3 1.000 1.000
186 building = house 1 1 1 1.000 1.000 1 1 1 1.000 1.000
187 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 building = residential 1 1 1 1.000 1.000 1 1 1 1.000 1.000
189 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 building = kiosk 14 1 1 0.071 0.071 6 1 1 0.167 0.167
193 building = * 526 131 162 0.249 0.308 57 14 18 0.246 0.316
194 # other 13 1 3 0.077 0.231 7 1 3 0.143 0.429
195 # TOTAL 4885 1326 1489 0.271 0.305 254 36 46 0.142 0.181

network progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 # water 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
41 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 tunnel = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 # highway 0 0 0 0 0 0 0 0 233 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
53 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
65 bridge = * 0 0 0 0 0 0 0 0 227 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
66 # public_transport 0 0 0 4 1 0 6 0 1503 0.000 0.000 0.000 0.003 0.001 0.000 0.004 0.000 0.993
67 highway = bus_stop 0 0 0 0 0 0 0 0 392 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
68 type = route 0 0 0 0 1 0 6 0 19 0.000 0.000 0.000 0.000 0.038 0.000 0.231 0.000 0.731
69 type = route_master 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
70 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 building = train_station 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
73 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 public_transport = * 0 0 0 0 0 0 0 0 390 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
75 route = * 0 0 0 0 1 0 6 0 19 0.000 0.000 0.000 0.000 0.038 0.000 0.231 0.000 0.731
76 route_master = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
77 railway = * 0 0 0 4 0 0 0 0 997 0.000 0.000 0.000 0.004 0.000 0.000 0.000 0.000 0.996
78 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # infrastructure 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 embankment = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 # bank 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 amenity = atm 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 # amenity 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 amenity = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 shop = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 # building 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 building = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
194 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 # TOTAL 0 0 0 4 1 0 6 0 1550 0.000 0.000 0.000 0.003 0.001 0.000 0.004 0.000 0.993

network statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 # water 14 0 0 0.000 0.000 3 0 0 0.000 0.000
41 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 tunnel = * 14 0 0 0.000 0.000 3 0 0 0.000 0.000
50 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 # highway 233 0 0 0.000 0.000 7 0 0 0.000 0.000
53 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = * 6 0 0 0.000 0.000 2 0 0 0.000 0.000
65 bridge = * 227 0 0 0.000 0.000 5 0 0 0.000 0.000
66 # public_transport 1514 10 5 0.007 0.003 66 1 2 0.015 0.030
67 highway = bus_stop 392 0 0 0.000 0.000 46 0 0 0.000 0.000
68 type = route 26 6 1 0.231 0.038 9 1 1 0.111 0.111
69 type = route_master 1 0 0 0.000 0.000 1 0 0 0.000 0.000
70 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 building = train_station 2 0 0 0.000 0.000 2 0 0 0.000 0.000
73 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 public_transport = * 390 0 0 0.000 0.000 46 0 0 0.000 0.000
75 route = * 26 6 1 0.231 0.038 9 1 1 0.111 0.111
76 route_master = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
77 railway = * 1001 4 4 0.004 0.004 12 1 1 0.083 0.083
78 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # infrastructure 15 0 0 0.000 0.000 3 0 0 0.000 0.000
84 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 embankment = * 15 0 0 0.000 0.000 3 0 0 0.000 0.000
92 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 # bank 39 0 0 0.000 0.000 15 0 0 0.000 0.000
130 amenity = atm 39 0 0 0.000 0.000 15 0 0 0.000 0.000
131 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 # amenity 19 0 0 0.000 0.000 4 0 0 0.000 0.000
147 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 amenity = * 16 0 0 0.000 0.000 3 0 0 0.000 0.000
177 shop = * 3 0 0 0.000 0.000 1 0 0 0.000 0.000
178 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 # building 2 0 0 0.000 0.000 2 0 0 0.000 0.000
180 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 building = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
194 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
195 # TOTAL 1561 10 5 0.006 0.003 83 1 2 0.012 0.024

description progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
1 admin_level = 2 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 28 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
7 place = city 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
10 place = hamlet 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
12 boundary = administrative 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
14 admin_level = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
15 # allotments 0 0 0 0 1 0 0 0 11 0.000 0.000 0.000 0.000 0.083 0.000 0.000 0.000 0.917
16 place = allotments 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
17 landuse = allotments 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
18 allotments = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
19 # locality 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
20 place = locality 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
22 # suburb 0 0 2 9 4 1 6 0 108 0.000 0.000 0.015 0.069 0.031 0.008 0.046 0.000 0.831
23 landuse = cemetery 0 0 1 6 4 0 5 0 29 0.000 0.000 0.022 0.133 0.089 0.000 0.111 0.000 0.644
24 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = construction 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
26 landuse = farmland 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmyard 0 0 0 0 0 0 1 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.083 0.000 0.917
28 landuse = residential 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = retail 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 place = * 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 residential = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 landuse = * 0 0 1 2 0 1 0 0 29 0.000 0.000 0.030 0.061 0.000 0.030 0.000 0.000 0.879
33 # natural 0 0 0 2 3 1 0 1 181 0.000 0.000 0.000 0.011 0.016 0.005 0.000 0.005 0.963
34 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
37 boundary = * 0 0 0 0 0 0 0 1 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.091 0.909
38 natural = * 0 0 0 2 3 1 0 0 156 0.000 0.000 0.000 0.012 0.019 0.006 0.000 0.000 0.963
39 ele = * 0 0 0 0 2 0 0 0 13 0.000 0.000 0.000 0.000 0.133 0.000 0.000 0.000 0.867
40 # water 0 0 0 6 0 0 0 0 170 0.000 0.000 0.000 0.034 0.000 0.000 0.000 0.000 0.966
41 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 waterway = stream 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
44 waterway = river 0 0 0 0 0 0 0 0 28 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
45 waterway = canal 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
46 type = waterway 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
47 natural = water 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
48 natural = spring 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
49 tunnel = * 0 0 0 6 0 0 0 0 16 0.000 0.000 0.000 0.273 0.000 0.000 0.000 0.000 0.727
50 waterway = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
51 water = * 0 0 0 0 0 0 0 0 90 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 # highway 0 0 0 65 0 0 1 1 6050 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.000 0.989
53 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 highway = trunk 0 0 0 18 0 0 0 0 626 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
55 highway = primary 0 0 0 20 0 0 0 0 186 0.000 0.000 0.000 0.097 0.000 0.000 0.000 0.000 0.903
56 highway = secondary 0 0 0 0 0 0 1 0 308 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
57 highway = tertiary 0 0 0 5 0 0 0 0 4033 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.000 0.999
58 highway = unclassified 0 0 0 1 0 0 0 0 146 0.000 0.000 0.000 0.007 0.000 0.000 0.000 0.000 0.993
59 highway = residential 0 0 0 0 0 0 0 0 124 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
60 highway = service 0 0 0 6 0 0 0 0 115 0.000 0.000 0.000 0.050 0.000 0.000 0.000 0.000 0.950
61 highway = track 0 0 0 11 0 0 0 1 234 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.004 0.951
62 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = * 0 0 0 4 0 0 0 0 272 0.000 0.000 0.000 0.014 0.000 0.000 0.000 0.000 0.986
65 bridge = * 0 0 0 3 0 0 0 0 495 0.000 0.000 0.000 0.006 0.000 0.000 0.000 0.000 0.994
66 # public_transport 0 0 0 6 2 0 0 0 207 0.000 0.000 0.000 0.028 0.009 0.000 0.000 0.000 0.963
67 highway = bus_stop 0 0 0 0 1 0 0 0 103 0.000 0.000 0.000 0.000 0.010 0.000 0.000 0.000 0.990
68 type = route 0 0 0 1 0 0 0 0 28 0.000 0.000 0.000 0.034 0.000 0.000 0.000 0.000 0.966
69 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 building = train_station 0 0 0 1 1 0 0 0 9 0.000 0.000 0.000 0.091 0.091 0.000 0.000 0.000 0.818
73 building = transportation 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
74 public_transport = * 0 0 0 0 1 0 0 0 115 0.000 0.000 0.000 0.000 0.009 0.000 0.000 0.000 0.991
75 route = * 0 0 0 1 0 0 0 0 32 0.000 0.000 0.000 0.030 0.000 0.000 0.000 0.000 0.970
76 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 railway = * 0 0 0 4 0 0 0 0 40 0.000 0.000 0.000 0.091 0.000 0.000 0.000 0.000 0.909
78 aeroway = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 # industrial 0 0 0 3 1 0 0 0 191 0.000 0.000 0.000 0.015 0.005 0.000 0.000 0.000 0.979
80 landuse = industrial 0 0 0 3 0 0 0 0 58 0.000 0.000 0.000 0.049 0.000 0.000 0.000 0.000 0.951
81 building = industrial 0 0 0 0 1 0 0 0 58 0.000 0.000 0.000 0.000 0.017 0.000 0.000 0.000 0.983
82 industrial = * 0 0 0 0 0 0 0 0 83 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 # infrastructure 6 0 0 13 38 1 2 3 624 0.009 0.000 0.000 0.019 0.055 0.001 0.003 0.004 0.908
84 amenity = fuel 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 building = service 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 barrier = * 6 0 0 3 1 1 1 0 109 0.050 0.000 0.000 0.025 0.008 0.008 0.008 0.000 0.901
87 power = * 0 0 0 0 0 0 0 0 175 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 substation = * 0 0 0 0 0 0 0 0 25 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 pipeline = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 man_made = * 0 0 0 4 37 0 1 3 259 0.000 0.000 0.000 0.013 0.122 0.000 0.003 0.010 0.852
91 embankment = * 0 0 0 6 0 0 0 0 25 0.000 0.000 0.000 0.194 0.000 0.000 0.000 0.000 0.806
92 # religion 0 2 1 8 251 0 5 6 85 0.000 0.006 0.003 0.022 0.701 0.000 0.014 0.017 0.237
93 amenity = place_of_worship 0 2 0 0 236 0 1 5 58 0.000 0.007 0.000 0.000 0.781 0.000 0.003 0.017 0.192
94 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 building = church 0 1 0 0 147 0 0 5 34 0.000 0.005 0.000 0.000 0.786 0.000 0.000 0.027 0.182
96 building = cathedral 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
97 building = chapel 0 0 0 1 10 0 1 0 10 0.000 0.000 0.000 0.045 0.455 0.000 0.045 0.000 0.455
98 religion = * 0 2 1 7 249 0 5 6 83 0.000 0.006 0.003 0.020 0.705 0.000 0.014 0.017 0.235
99 # education 0 0 0 0 0 0 0 0 63 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 landuse = education 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 amenity = university 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
102 amenity = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
103 amenity = school 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
104 amenity = kindergarten 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
105 building = university 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
106 building = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 building = school 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
108 building = kindergarten 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 # healthcare 0 0 0 0 0 0 2 0 1517 0.000 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.999
110 amenity = hospital 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
111 amenity = pharmacy 0 0 0 0 0 0 1 0 156 0.000 0.000 0.000 0.000 0.000 0.000 0.006 0.000 0.994
112 amenity = clinic 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 amenity = doctors 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 amenity = dentist 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 building = hospital 0 0 0 0 0 0 1 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.143 0.000 0.857
116 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 emergency = * 0 0 0 0 0 0 0 0 1290 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 healthcare = * 0 0 0 0 0 0 0 0 100 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 # government 0 0 0 1 4 0 0 0 112 0.000 0.000 0.000 0.009 0.034 0.000 0.000 0.000 0.957
120 amenity = post_office 0 0 0 1 0 0 0 0 21 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.000 0.955
121 amenity = police 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 amenity = library 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
123 amenity = theatre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 amenity = cinema 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 office = government 0 0 0 0 0 0 0 0 26 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 landuse = military 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
127 government = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
128 military = * 0 0 0 0 3 0 0 0 39 0.000 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.929
129 # bank 0 0 0 1 1 0 0 0 91 0.000 0.000 0.000 0.011 0.011 0.000 0.000 0.000 0.978
130 amenity = atm 0 0 0 1 0 0 0 0 11 0.000 0.000 0.000 0.083 0.000 0.000 0.000 0.000 0.917
131 amenity = bank 0 0 0 0 1 0 0 0 80 0.000 0.000 0.000 0.000 0.012 0.000 0.000 0.000 0.988
132 # tourism 0 0 1 18 342 2 9 11 778 0.000 0.000 0.001 0.016 0.295 0.002 0.008 0.009 0.670
133 tourism = * 0 0 0 6 283 0 4 8 464 0.000 0.000 0.000 0.008 0.370 0.000 0.005 0.010 0.607
134 historic = * 0 0 1 15 158 2 6 7 371 0.000 0.000 0.002 0.027 0.282 0.004 0.011 0.013 0.662
135 memorial = * 0 0 0 3 6 0 1 1 139 0.000 0.000 0.000 0.020 0.040 0.000 0.007 0.007 0.927
136 ruins = * 0 0 0 1 8 0 0 1 21 0.000 0.000 0.000 0.032 0.258 0.000 0.000 0.032 0.677
137 information = * 0 0 0 0 0 0 0 0 54 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 attraction = * 0 0 0 0 0 0 0 1 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.056 0.944
139 artwork_type = * 0 0 0 0 1 0 0 0 33 0.000 0.000 0.000 0.000 0.029 0.000 0.000 0.000 0.971
140 # sport 0 1 0 2 4 1 2 0 253 0.000 0.004 0.000 0.008 0.015 0.004 0.008 0.000 0.962
141 leisure = * 0 1 0 2 4 1 2 0 245 0.000 0.004 0.000 0.008 0.016 0.004 0.008 0.000 0.961
142 sport = * 0 1 0 1 2 1 0 0 76 0.000 0.012 0.000 0.012 0.025 0.012 0.000 0.000 0.938
143 resort = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 # office 0 0 0 0 1 0 0 0 293 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
145 office = * 0 0 0 0 1 0 0 0 293 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
146 # amenity 11 0 1 570 10 6 5 1 2352 0.004 0.000 0.000 0.193 0.003 0.002 0.002 0.000 0.796
147 amenity = cafe 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 amenity = fast_food 0 0 0 0 0 0 0 0 42 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 amenity = community_centre 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
150 amenity = restaurant 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 amenity = bar 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 shop = convenience 0 0 0 0 0 0 0 0 163 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 shop = clothes 0 0 0 0 0 0 0 0 155 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 shop = car_repair 0 0 0 558 2 6 1 0 90 0.000 0.000 0.000 0.849 0.003 0.009 0.002 0.000 0.137
155 shop = hairdresser 0 0 0 1 0 0 0 0 36 0.000 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.973
156 shop = chemist 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 shop = supermarket 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 shop = car_parts 0 0 0 0 0 0 0 0 135 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 shop = furniture 0 0 0 0 2 0 0 0 34 0.000 0.000 0.000 0.000 0.056 0.000 0.000 0.000 0.944
160 shop = hardware 0 0 0 0 0 0 0 0 25 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 shop = kiosk 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 shop = doityourself 0 0 0 0 0 0 0 0 54 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 shop = pet 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 shop = florist 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 shop = beauty 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 shop = mobile_phone 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 shop = shoes 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 shop = newsagent 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 shop = electronics 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
170 shop = alcohol 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 shop = jewelry 0 0 0 0 0 0 0 0 70 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 shop = mall 0 0 0 0 1 0 0 0 7 0.000 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.875
173 shop = butcher 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 shop = cosmetics 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 craft = shoemaker 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 amenity = * 11 0 1 7 4 0 2 1 402 0.026 0.000 0.002 0.016 0.009 0.000 0.005 0.002 0.939
177 shop = * 0 0 0 4 1 0 2 0 735 0.000 0.000 0.000 0.005 0.001 0.000 0.003 0.000 0.991
178 clothes = * 0 0 0 0 0 0 0 0 47 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 # building 0 1 1 34 98 0 3 1 1413 0.000 0.001 0.001 0.022 0.063 0.000 0.002 0.001 0.911
180 building = retail 0 0 0 0 1 0 0 0 94 0.000 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.989
181 building = commercial 0 0 0 0 0 0 0 0 38 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 building = public 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 building = dormitory 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 building = warehouse 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 building = office 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 building = house 0 0 0 0 2 0 0 0 42 0.000 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.955
187 building = apartments 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 building = residential 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 building = ruins 0 0 1 0 5 0 0 0 17 0.000 0.000 0.043 0.000 0.217 0.000 0.000 0.000 0.739
190 building = bunker 0 0 0 0 2 0 0 0 5 0.000 0.000 0.000 0.000 0.286 0.000 0.000 0.000 0.714
191 building = construction 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
192 building = kiosk 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
193 building = * 0 1 0 34 88 0 3 1 1092 0.000 0.001 0.000 0.028 0.072 0.000 0.002 0.001 0.896
194 # other 0 0 0 0 0 0 0 0 209 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 # TOTAL 11 3 5 694 464 11 23 15 13801 0.001 0.000 0.000 0.046 0.031 0.001 0.002 0.001 0.918

description statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1 0 0 0.000 0.000 1 0 0 0.000 0.000
1 admin_level = 2 1 0 0 0.000 0.000 1 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 28 0 0 0.000 0.000 17 0 0 0.000 0.000
7 place = city 1 0 0 0.000 0.000 1 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 2 0 0 0.000 0.000 2 0 0 0.000 0.000
10 place = hamlet 12 0 0 0.000 0.000 9 0 0 0.000 0.000
11 place = isolated_dwelling 1 0 0 0.000 0.000 1 0 0 0.000 0.000
12 boundary = administrative 4 0 0 0.000 0.000 4 0 0 0.000 0.000
13 traffic_sign = city_limit 11 0 0 0.000 0.000 3 0 0 0.000 0.000
14 admin_level = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
15 # allotments 12 0 1 0.000 0.083 9 0 1 0.000 0.111
16 place = allotments 2 0 0 0.000 0.000 2 0 0 0.000 0.000
17 landuse = allotments 7 0 1 0.000 0.143 6 0 1 0.000 0.167
18 allotments = * 6 0 0 0.000 0.000 4 0 0 0.000 0.000
19 # locality 20 0 0 0.000 0.000 18 0 0 0.000 0.000
20 place = locality 20 0 0 0.000 0.000 18 0 0 0.000 0.000
21 abandoned:place = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
22 # suburb 130 18 14 0.138 0.108 122 15 12 0.123 0.098
23 landuse = cemetery 45 12 10 0.267 0.222 40 9 8 0.225 0.200
24 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
25 landuse = construction 8 1 1 0.125 0.125 8 1 1 0.125 0.125
26 landuse = farmland 7 0 0 0.000 0.000 7 0 0 0.000 0.000
27 landuse = farmyard 12 1 0 0.083 0.000 10 1 0 0.100 0.000
28 landuse = residential 12 0 0 0.000 0.000 12 0 0 0.000 0.000
29 landuse = retail 2 0 0 0.000 0.000 2 0 0 0.000 0.000
30 place = * 7 0 0 0.000 0.000 7 0 0 0.000 0.000
31 residential = * 8 0 0 0.000 0.000 8 0 0 0.000 0.000
32 landuse = * 33 4 3 0.121 0.091 32 4 3 0.125 0.094
33 # natural 188 3 7 0.016 0.037 140 3 6 0.021 0.043
34 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 landuse = forest 7 0 0 0.000 0.000 6 0 0 0.000 0.000
37 boundary = * 11 0 1 0.000 0.091 10 0 1 0.000 0.100
38 natural = * 162 3 6 0.019 0.037 117 3 5 0.026 0.043
39 ele = * 15 0 2 0.000 0.133 14 0 1 0.000 0.071
40 # water 176 6 6 0.034 0.034 123 3 3 0.024 0.024
41 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 waterway = stream 11 0 0 0.000 0.000 7 0 0 0.000 0.000
44 waterway = river 28 0 0 0.000 0.000 22 0 0 0.000 0.000
45 waterway = canal 1 0 0 0.000 0.000 1 0 0 0.000 0.000
46 type = waterway 16 0 0 0.000 0.000 16 0 0 0.000 0.000
47 natural = water 98 0 0 0.000 0.000 65 0 0 0.000 0.000
48 natural = spring 13 0 0 0.000 0.000 13 0 0 0.000 0.000
49 tunnel = * 22 6 6 0.273 0.273 15 3 3 0.200 0.200
50 waterway = * 5 0 0 0.000 0.000 5 0 0 0.000 0.000
51 water = * 90 0 0 0.000 0.000 60 0 0 0.000 0.000
52 # highway 6117 66 66 0.011 0.011 1630 17 18 0.010 0.011
53 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 highway = trunk 644 18 18 0.028 0.028 11 3 3 0.273 0.273
55 highway = primary 206 20 20 0.097 0.097 30 1 1 0.033 0.033
56 highway = secondary 309 1 0 0.003 0.000 45 1 0 0.022 0.000
57 highway = tertiary 4038 5 5 0.001 0.001 1129 2 2 0.002 0.002
58 highway = unclassified 147 1 1 0.007 0.007 103 1 1 0.010 0.010
59 highway = residential 124 0 0 0.000 0.000 94 0 0 0.000 0.000
60 highway = service 121 6 6 0.050 0.050 72 3 3 0.042 0.042
61 highway = track 246 11 12 0.045 0.049 156 3 5 0.019 0.032
62 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = * 276 4 4 0.014 0.014 163 4 4 0.025 0.025
65 bridge = * 498 3 3 0.006 0.006 336 3 3 0.009 0.009
66 # public_transport 215 6 8 0.028 0.037 176 3 5 0.017 0.028
67 highway = bus_stop 104 0 1 0.000 0.010 102 0 1 0.000 0.010
68 type = route 29 1 1 0.034 0.034 24 1 1 0.042 0.042
69 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 building = train_station 11 1 2 0.091 0.182 8 1 2 0.125 0.250
73 building = transportation 3 0 0 0.000 0.000 3 0 0 0.000 0.000
74 public_transport = * 116 0 1 0.000 0.009 108 0 1 0.000 0.009
75 route = * 33 1 1 0.030 0.030 28 1 1 0.036 0.036
76 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 railway = * 44 4 4 0.091 0.091 20 1 1 0.050 0.050
78 aeroway = * 5 0 0 0.000 0.000 5 0 0 0.000 0.000
79 # industrial 195 3 4 0.015 0.021 112 3 4 0.027 0.036
80 landuse = industrial 61 3 3 0.049 0.049 57 3 3 0.053 0.053
81 building = industrial 59 0 1 0.000 0.017 48 0 1 0.000 0.021
82 industrial = * 83 0 0 0.000 0.000 17 0 0 0.000 0.000
83 # infrastructure 687 22 61 0.032 0.089 423 11 26 0.026 0.061
84 amenity = fuel 22 0 0 0.000 0.000 20 0 0 0.000 0.000
85 building = service 66 0 0 0.000 0.000 57 0 0 0.000 0.000
86 barrier = * 121 11 11 0.091 0.091 90 5 6 0.056 0.067
87 power = * 175 0 0 0.000 0.000 90 0 0 0.000 0.000
88 substation = * 25 0 0 0.000 0.000 24 0 0 0.000 0.000
89 pipeline = * 14 0 0 0.000 0.000 13 0 0 0.000 0.000
90 man_made = * 304 5 44 0.016 0.145 175 4 18 0.023 0.103
91 embankment = * 31 6 6 0.194 0.194 17 2 2 0.118 0.118
92 # religion 358 16 267 0.045 0.746 323 13 236 0.040 0.731
93 amenity = place_of_worship 302 3 243 0.010 0.805 280 3 221 0.011 0.789
94 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 building = church 187 1 153 0.005 0.818 182 1 147 0.005 0.808
96 building = cathedral 1 0 1 0.000 1.000 1 0 1 0.000 1.000
97 building = chapel 22 2 11 0.091 0.500 22 2 11 0.091 0.500
98 religion = * 353 15 264 0.042 0.748 318 12 233 0.038 0.733
99 # education 63 0 0 0.000 0.000 60 0 0 0.000 0.000
100 landuse = education 6 0 0 0.000 0.000 6 0 0 0.000 0.000
101 amenity = university 8 0 0 0.000 0.000 8 0 0 0.000 0.000
102 amenity = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
103 amenity = school 9 0 0 0.000 0.000 9 0 0 0.000 0.000
104 amenity = kindergarten 11 0 0 0.000 0.000 11 0 0 0.000 0.000
105 building = university 3 0 0 0.000 0.000 3 0 0 0.000 0.000
106 building = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
107 building = school 15 0 0 0.000 0.000 15 0 0 0.000 0.000
108 building = kindergarten 9 0 0 0.000 0.000 7 0 0 0.000 0.000
109 # healthcare 1519 2 0 0.001 0.000 486 2 0 0.004 0.000
110 amenity = hospital 8 0 0 0.000 0.000 8 0 0 0.000 0.000
111 amenity = pharmacy 157 1 0 0.006 0.000 59 1 0 0.017 0.000
112 amenity = clinic 18 0 0 0.000 0.000 18 0 0 0.000 0.000
113 amenity = doctors 8 0 0 0.000 0.000 8 0 0 0.000 0.000
114 amenity = dentist 16 0 0 0.000 0.000 16 0 0 0.000 0.000
115 building = hospital 7 1 0 0.143 0.000 6 1 0 0.167 0.000
116 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 emergency = * 1290 0 0 0.000 0.000 362 0 0 0.000 0.000
118 healthcare = * 100 0 0 0.000 0.000 81 0 0 0.000 0.000
119 # government 117 1 5 0.009 0.043 103 1 4 0.010 0.039
120 amenity = post_office 22 1 1 0.045 0.045 22 1 1 0.045 0.045
121 amenity = police 7 0 0 0.000 0.000 7 0 0 0.000 0.000
122 amenity = library 7 0 1 0.000 0.143 6 0 1 0.000 0.167
123 amenity = theatre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
124 amenity = cinema 1 0 0 0.000 0.000 1 0 0 0.000 0.000
125 office = government 26 0 0 0.000 0.000 26 0 0 0.000 0.000
126 landuse = military 17 0 0 0.000 0.000 16 0 0 0.000 0.000
127 government = * 16 0 0 0.000 0.000 16 0 0 0.000 0.000
128 military = * 42 0 3 0.000 0.071 30 0 2 0.000 0.067
129 # bank 93 1 2 0.011 0.022 84 1 2 0.012 0.024
130 amenity = atm 12 1 1 0.083 0.083 12 1 1 0.083 0.083
131 amenity = bank 81 0 1 0.000 0.012 72 0 1 0.000 0.014
132 # tourism 1161 30 373 0.026 0.321 976 29 293 0.030 0.300
133 tourism = * 765 10 297 0.013 0.388 623 10 243 0.016 0.390
134 historic = * 560 24 182 0.043 0.325 490 23 142 0.047 0.290
135 memorial = * 150 4 10 0.027 0.067 139 4 8 0.029 0.058
136 ruins = * 31 1 10 0.032 0.323 28 1 9 0.036 0.321
137 information = * 54 0 0 0.000 0.000 43 0 0 0.000 0.000
138 attraction = * 18 0 1 0.000 0.056 16 0 1 0.000 0.062
139 artwork_type = * 34 0 1 0.000 0.029 33 0 1 0.000 0.030
140 # sport 263 6 8 0.023 0.030 246 5 7 0.020 0.028
141 leisure = * 255 6 8 0.024 0.031 238 5 7 0.021 0.029
142 sport = * 81 3 5 0.037 0.062 72 2 4 0.028 0.056
143 resort = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
144 # office 294 0 1 0.000 0.003 259 0 1 0.000 0.004
145 office = * 294 0 1 0.000 0.003 259 0 1 0.000 0.004
146 # amenity 2956 593 598 0.201 0.202 1645 18 32 0.011 0.019
147 amenity = cafe 66 0 0 0.000 0.000 60 0 0 0.000 0.000
148 amenity = fast_food 42 0 0 0.000 0.000 36 0 0 0.000 0.000
149 amenity = community_centre 21 0 0 0.000 0.000 16 0 0 0.000 0.000
150 amenity = restaurant 4 0 0 0.000 0.000 4 0 0 0.000 0.000
151 amenity = bar 20 0 0 0.000 0.000 19 0 0 0.000 0.000
152 shop = convenience 163 0 0 0.000 0.000 119 0 0 0.000 0.000
153 shop = clothes 155 0 0 0.000 0.000 62 0 0 0.000 0.000
154 shop = car_repair 657 565 566 0.860 0.861 106 7 16 0.066 0.151
155 shop = hairdresser 37 1 1 0.027 0.027 35 1 1 0.029 0.029
156 shop = chemist 11 0 0 0.000 0.000 8 0 0 0.000 0.000
157 shop = supermarket 66 0 0 0.000 0.000 36 0 0 0.000 0.000
158 shop = car_parts 135 0 0 0.000 0.000 49 0 0 0.000 0.000
159 shop = furniture 36 0 2 0.000 0.056 35 0 2 0.000 0.057
160 shop = hardware 25 0 0 0.000 0.000 25 0 0 0.000 0.000
161 shop = kiosk 14 0 0 0.000 0.000 12 0 0 0.000 0.000
162 shop = doityourself 54 0 0 0.000 0.000 51 0 0 0.000 0.000
163 shop = pet 20 0 0 0.000 0.000 18 0 0 0.000 0.000
164 shop = florist 24 0 0 0.000 0.000 21 0 0 0.000 0.000
165 shop = beauty 39 0 0 0.000 0.000 37 0 0 0.000 0.000
166 shop = mobile_phone 29 0 0 0.000 0.000 22 0 0 0.000 0.000
167 shop = shoes 13 0 0 0.000 0.000 10 0 0 0.000 0.000
168 shop = newsagent 1 0 0 0.000 0.000 1 0 0 0.000 0.000
169 shop = electronics 27 0 0 0.000 0.000 13 0 0 0.000 0.000
170 shop = alcohol 20 0 0 0.000 0.000 15 0 0 0.000 0.000
171 shop = jewelry 70 0 0 0.000 0.000 5 0 0 0.000 0.000
172 shop = mall 8 0 1 0.000 0.125 8 0 1 0.000 0.125
173 shop = butcher 17 0 0 0.000 0.000 15 0 0 0.000 0.000
174 shop = cosmetics 15 0 0 0.000 0.000 13 0 0 0.000 0.000
175 craft = shoemaker 8 0 0 0.000 0.000 8 0 0 0.000 0.000
176 amenity = * 428 21 23 0.049 0.054 326 8 11 0.025 0.034
177 shop = * 742 6 5 0.008 0.007 502 3 2 0.006 0.004
178 clothes = * 47 0 0 0.000 0.000 34 0 0 0.000 0.000
179 # building 1551 39 134 0.025 0.086 1028 14 89 0.014 0.087
180 building = retail 95 0 1 0.000 0.011 89 0 1 0.000 0.011
181 building = commercial 38 0 0 0.000 0.000 37 0 0 0.000 0.000
182 building = public 9 0 0 0.000 0.000 9 0 0 0.000 0.000
183 building = dormitory 23 0 0 0.000 0.000 15 0 0 0.000 0.000
184 building = warehouse 14 0 0 0.000 0.000 12 0 0 0.000 0.000
185 building = office 6 0 0 0.000 0.000 6 0 0 0.000 0.000
186 building = house 44 0 2 0.000 0.045 41 0 2 0.000 0.049
187 building = apartments 52 0 0 0.000 0.000 41 0 0 0.000 0.000
188 building = residential 7 0 0 0.000 0.000 7 0 0 0.000 0.000
189 building = ruins 23 1 5 0.043 0.217 18 1 5 0.056 0.278
190 building = bunker 7 0 2 0.000 0.286 6 0 2 0.000 0.333
191 building = construction 8 0 0 0.000 0.000 8 0 0 0.000 0.000
192 building = kiosk 6 0 0 0.000 0.000 5 0 0 0.000 0.000
193 building = * 1219 38 124 0.031 0.102 757 13 82 0.017 0.108
194 # other 209 0 0 0.000 0.000 189 0 0 0.000 0.000
195 # TOTAL 15027 747 1198 0.050 0.080 7084 93 441 0.013 0.062